TERRAFORMING MARS ARES EXPEDITION FOUNDATIONS (EXPANSION)

Ares Expedition: Foundations contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure.


Additionally, there are new project cards that involve the new terraforming metric and a new phase card.

$55.00
0 in stock
Out of stock Enquire

Related Products

MYTHIC BATTLES

Mythic Greece is in chaos: Athena and Hades are at war and have sent their greatest heroes to battle. Take on the role of these generals out of legend, leading fantastic armies and lead your troops to victory!  Mythic Battles is a game which simulates epic confrontations and battles that will take your breath away. Thanks to its innovative system - the Building Battle Board (BBB), which combines game mechanisms from miniature games, board games and card games - Mythic Battles offers you an experience the likes of which you have never seen. Recruit your army, play your cards to activate your units, roll your dice to resolve combat - reinvent your way of playing!  This box contains two complete armies to play with two or four players, an initiation campaign, as well as all that's required to play as you wish. Other armies and units will periodically be released to flesh out your campaigns.  Write your legend in the blood of the fallen! 2-4 players Ages 12 to adult 45 minutes playing time.
$85.00
1 in stock

EIGHT MINUTE EMPIRE: LOST LANDS

Wanderers from afar bring tales of the strange and powerful in distant lands. Set out to find lost heroes, creatures, and cities as you build your kingdom in this first expansion to Eight-Minute Empire: Legends!  Eight-Minute Empire: Lost Lands adds even more variety and depth to the game, including:  New "Lost" card faction with unique powers  New Heroes  Components for a fifth player and a sixth player  Double-sized island on a folded board  Player boards Faster gameplay as players now select cards simultaneously from separate hands passed to the left each turn
$55.00
2 in stock

COURT OF THE DEAD: MOURNER'S CALL

Everyone is already dead in the Underworld. It's time to join the factions of Bone, Flesh and Spirit as they work to achieve the goal of the Underworld: to gather enough forces to take on the celestials of Heaven and Hell to end their ceaseless war. If the players work diplomatically in Court of the Dead: Mourners Call to maintain a balance, they can ensure the Underworld survives long enough for them to also complete their collective and hidden individual objectives. The player who best contributes to these goals will earn Death's favor and a place among the elite of the Underworld. You are a Mourner — an allegiant of Death — dedicated to realizing his noble ambition to end the celestial war and restore balance to the universe. However, Death's purpose includes your own ulterior motives. You and your fellow Mourners must unite and rise, or fall together. But only one Mourner will achieve their particular vision of the Underworld united. Your task will not be easy. While the Underworld is united in its purpose, it is divided in its strategy to achieve that aim. There are three factions in the Land of the Dead: Bone, Flesh, Spirit. Each is a unique path to rise up against Heaven and Hell. You will need to strategically manipulate your influence within these factions, their strongholds and guilds, and within the Court of the Dead if you wish to achieve your ends. But beware: The power within mortal souls — known as Etherea — is a perilous substance. Use it carelessly, and you risk invoking the Dreadsgrip - a destructive force within every Mourner that consumes all it touches, including its former master. Failing to satiate the celestials’ war need, or triggering the Dreadsgrip, has dire consequences for all Mourners. Are you strong enough to achieve your own ambitions and be the champion for the uniting force for which all Mourners Call?
$185.00
2 in stock

DEAD OF WINTER: WARRING COLONIES

Prepare for an all-out war between surviving colonies in the Warring Colonies expansion for Dead of Winter! A conflict is brewing over resources and territory and the fate of your colony is at stake. Combine this box with a copy of Dead of Winter or Dead of Winter: The Long Night to add new survivors, items, crossroads cards, and crisis cards to the game, or combine all three for an epic colony vs. colony variant for up to eleven players. Pick a side or become the Lone Wolf, playing both sides to accomplish your secret goals. No matter what you choose, you'll face plenty of new challenges in this harsh, zombie-infested world.
$75.00
5 in stock

MUNCHKIN: THE GOOD, THE BAD, AND THE MUNCHKIN 2 BEATING A DEAD HORSE

A Horse Is A Horse...   A corpse, of course! The rowdiest crowd of munchkins ever to wreck a saloon is back for more in The Good, the Bad, and the Munchkin 2 - Beating a Dead Horse! Fight new varmints like the Cattywampus or the Eyes of Texas! Ride new steeds like Ol' Plug and the One-Trick Pony! And if all else fails, call in the new Class . . . the Cavalry!    This is an expansion for The Good, the Bad, and the Munchkin. It is not a stand-alone game.
$20.00
1 in stock

SPELLCASTER

Legend speaks of the enchanted Sapphire Island. Shrouded in mist and magic, the island summons mages to battle in the ultimate test of magical combat — but only those who survive the supernatural duels are granted great prestige and riches. Spellcaster is a card game pitting two to four mages in a duel of supremacy. You win by exhausting your opponent's energies or by collecting enough sorcery sapphires to overpower them. Sixty different spells are included from four fields of study: Combat, Conjuring, Healing and Sorcery. Cast one or more spells each turn to overcome your opponent and become the Grand Master Mage!
$65.00
1 in stock

FOUNDERS OF GLOOMHAVEN

Founders of Gloomhaven is a competitive tile-placement, action-selection, city-building game in which each player controls a fantastical race working to build the city of Gloomhaven and gain influence over its residents. This is a standalone game set in the same universe as Gloomhaven. The events, however, take place hundreds of years before Gloomhaven and depict the original construction of the city.  In Founders of Gloomhaven, players use action cards to place resource buildings on the map of the city, use these resources to create more advanced resources, then deliver them to proposed building sites to earn prestige. An individual player, however, cannot do everything on their own because they can import only a small number of resource types, depending on their race. To create more advanced resources, they have to work with other players. The game also features an auction mechanism in which players vote periodically to determine which new building proposals come out and where they are placed on the board. Players can also add the influence they've gathered to increase the strength of their vote.  1-4 playersAges 12 to adult90-120 minutes playing time
$140.00
1 in stock

MUNCHKIN: GLOOM

In Gloom, from Atlas Games, you take control of a family of miserable people and make them more miserable, trying to become the most miserable family of all before you kill your family off.  The world of Munchkin, by contrast, contains plenty of happy people. Warriors who slay monsters, adventurers who grab loot, heroes who level up. Heck, halflings who stay at home eating pie all day. But the world of Munchkin is also sad and benighted, a place where those very same Munchkins are all too often backstabbed by buddies, dined on by dragons, and discovered by doom ducks. Heroes delve too deep, plummet down pits, and lose their loot - and that's before they die.  Now what if you combined Gloom with Munchkin? Keith Baker of Atlas Games is doing just that! In Munchkin Gloom , players shepherd their parties through terrible travails and troublesome tribulations until - inevitably - they perish in pain. Naturally, the most miserable fellowship wins. 2-6 players Ages 10 to adult 45 minutes playing time
$60.00
3 in stock

BOSK

From majestic Maples to ancestral Oaks, players nurture their trees aiming to thrive over the course of a year in a beautiful National Park. In the spring, players carefully grow their trees, scoring as hikers enjoy traveling the trails in summer. When autumn comes, leaves fall in the ever-changing direction of the wind, guided to cover the terrain and other players’ leaves. Points are awarded in winter for the most coverage of each region in the park. Gain your ground in the park to be victorious in Bosk! 2-4 playersAges 10 to adult20-40 minutes playing time
$90.00
1 in stock