ANGRON: THE RED ANGEL (PB)

Key Features



  • Angron, Daemon Primarch of the World Eaters, is roused to raise a burning beacon at the head of a vast fleet

  • Only the Grey Knights stand a chance of stopping this inexorable strike-force

  • A Warhammer 40,000 novel by David Guymer


A Warhammer 40,000 Novel


Angron is roused to war once again, unleashed upon a weakened and vulnerable galaxy. Can it withstand his boundless rage?


READ IT BECAUSE


David Guymer brings Angron back into the 41st Millennium with a furious roar as he calls his scattered Legion back to his side and embarks on an epic conquest.


THE STORY


In the darkness of Imperium Nihilus, across half a million worlds cut off from the dim light of Holy Terra, a beacon is lit. The Red Angel returns to an unsteady galaxy, and his scattered sons heed the call to slaughter. Aboard the World Eaters’ flagship, Kossolax the Foresworn, self-appointed lord regent of the XII, fights to keep the old dreams of the Legion alive but finds the return of his hated father both an opportunity and a threat to the warriors’ fragile unity.


Marooned on a worthless moon with a rag-tag band of traitors as despicable as himself, Ortan Leidis of the Angels of the Grail dares to dream of something greater.


Half a galaxy away, Graucis Telomane of the Grey Knights has been readying himself for this day, and plans six centuries in the making are finally set in motion – plans that will see the eradication of the Emperor’s greatest mistake once and for all...

$22.00
0 in stock
Out of stock Enquire

Related Products

TAMIYA CEMENT 40ML

Glue parts together using Tamiya Cement. Apply a small amount of cement to one of the gluing surfaces and press the parts together. Leave for a while until cement has completely hardened. Age: 14 years and up Item Code: 21300 Approx product dimensions: 8 x 5 x 5 cms Volume: 40ml Tamiya cement suitable for plastic hobby kits. Tube features a screw-on cap which helps prevent nozzle blockage.
$9.00
8+ in stock

FLESH-EATER COURTS: USHORAN MORTARCH OF DELUSION

Ushoran is an ancient and monstrous lord, one of the very first vampires, and stands amongst the most dreaded of Nagash’s Mortarch lieutenants. He is the Carrion King, the Lord of Masks, the Master of Feasts, the Mortarch of Delusion, and many titles besides. He is the father of abhorrants, and the origin of the accursed delusions that envelop the Flesh-eater Courts. His very presence can reduce mortals to slavering insanity and escalate the mania of his ghoul servants to terrifying heights, even as their king annihilates foes with truly monstrous strength. This multipart plastic kit builds Ushoran, the Mortarch of Delusion, the vampiric fountainhead of the Flesh-eater Courts. He's a towering figure, even when hunched over as if to greet a courtier – or personally destroy a smaller foe. Ushoran is clad in the finest royal regalia his ghoul servants can scavenge, from corroded jewellery and ragged robes to a fur cloak of nightshrieker pelts, and a crown of bone extends directly from his skull – a gift from his old master, Nagash. In battle, the Carrion King swings his royal sceptre like a massive, gore-streaked club, and in less lucid moments uses his monstrous claws and fangs to tear offenders limb from limb. The chalice that hangs at his waist grants Ushoran even greater reserves of vampiric resilience, and ghouls across the realms fight for the chance to drink from its bloody contents. The Mortarch of Delusion is the capstone of any Flesh-eater Courts collection, and a fitting centrepiece to even the largest of ghoulish armies. Whether you want to spread madness across the Mortal Realms or paint a stunning display piece for your shelves, Ushoran is a royal fit for the role. This kit contains 61 plastic components and comes with a Citadel 130mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$210.00
2 in stock

CITADEL LAYER BRUSH MEDIUM

This medium brush (M Layer) - perfect for layering - is hand made, with pure sable bristles in a fine point meaning exceptional control over details. The size makes it perfect for layering surfaces, and getting those effects that make your friends go ‘wow’.
$22.00
8+ in stock

SOULBLIGHT GRAVELORDS: WIGHT KING WITH BALEFUL TOMB BLADE

In ancient times, mighty warlords fought across the lands. Upon their death, these brutal warriors were buried deep beneath the ground, their tombs protected from thieves and looters by shamanistic spells. Many of these tombs are now long gone; but many others still remain. Some were built in areas where Dark Magic flows and pools. In these accursed places, the incumbents rest uneasily. When the Dark Magic grows strong, the ancient warlords rise from their crypts as Wight Kings, eyes glowing with unnatural life. The merest touch of their blade can drain the life from their foes, or slice through flesh and bone with effortless ease. This plastic kit contains one Wight King with Baleful Tomb Blade- a finely detailed kit that comes in 5 components, supplied with a Citadel 32mm Round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
$28.00
1 in stock

WARHAMMER: THE HORUS HERESY – AGE OF DARKNESS RULEBOOK (HARDBACK)

Key Features The definitive guide for playing games set in the Age of Darkness Everything you need to know to collect, paint, and play through the epic war that changed the course of galactic history Supports narrative, competitive, and open play, with games for every type of hobbyist The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father – and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict humanity has ever known, civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction, from the knightly Dark Angels to the duplicitous Alpha Legion, build your own army from a range of spectacular Citadel and Forge World miniatures, and clash with fellow players in wargames of staggering tactical depth. The BookThis 336-page hardback book is a treasure trove of lore, illustrations, and background information for the far-future setting of Warhammer: The Horus Heresy, with comprehensive guides to help you build and paint your collection of models. It also includes the core rules for reenacting the ferocious conflicts of the Age of Darkness with your own armies, and an explanation of different modes of play to suit any hobbyist. AGE OF DARKNESSThe book opens with a full exploration of the galaxy in which the wars of the Horus Heresy are fought – from its dark past to its shining peak – and the technologies, factions, armies, and ideals that came to dominate it. – The Age of the Emperor: An overview of humanity's fall and the Imperium's rise. You’ll learn about the Age of Strife from which the Emperor arose, the Great Crusade he began to unite the galaxy under his banner, and some of the most important groups he founded or aligned himself with to support this epic undertaking. – The Imperium of Mankind: A closer look at the structure of the Imperium at the advent of the Horus Heresy. You’ll learn about some of the most important events, people, and groups that dominated humanity's destiny. This section also explains the significance of the Warp, psykers, and the Imperial Truth – the strict, rationalist philosophy the Emperor imposed on his conquests. – The Legiones Astartes: The Space Marines are far more than just an army. They’re genetically modified, equipped with the finest wargear, and psycho-indoctrinated in a rigorous and brutal process that creates ideal weapons of war. This massive, in-depth section explains just what goes into creating a Space Marine, illustrates the various types of weapons and power armour employed by the Legions, and provides a dedicated look at each of the 18 Space Marine Legions, including information on their distinctive history, tactics, organisation, and the mighty Primarchs that lead them – as well as a visual guide to their heraldry and colour schemes. – Additional Factions: Despite being primarily a war between the Legiones Astartes, many other armies are involved in the Horus Heresy, including the Talons of the Emperor, the Solar Auxilia, and Mechanicum. This section explains the roles these groups played in the Imperium – and its downfall – including their histories, favoured tactics, and military structures. – An Age of Darkness: At the dawn of the 31st Millennium, the Emperor's favoured son plunged the galaxy into darkness. This section delves into the opening acts of the Horus Heresy, setting the stage for the most devastating war in human history. It includes a summary of the brutal events of the Isstvan Drop Site Massacre, the advances made by the Traitor war machine, and the emergence of the cosmic Ruinstorm, from which daemonic entities spill into reality. – Pivotal Events of the Horus Heresy: An in-depth timeline of major conflicts and engagements within the Horus Heresy itself, leading up to the final Siege of Terra. This section offers crucial insight into where the Legions are, who they're fighting, and what terrible grudges are being formed at various stages of the war. PLAYING THE GAMEYou'll then learn how to play Warhammer: the Horus Heresy on the tabletop, with all the core rules you'll need to make full use of its supplements. – Core Rules: You’ll learn about the general principles of the game, its turns and phases, how to command your units, measure distances, shoot at enemies, and charge into melee. You’ll also learn about Reactions, which allow each player to respond to unfolding events even when it's not their turn. – Unit Types: The Age of Darkness is dominated by mighty heroes and terrifying war machines. This section explains how to use distinct unit types, such as Characters, Vehicles, and Automata, as well as the unnatural Psychic Powers that can be wielded in battle. – Terrain: The galaxy is littered with exotic and dangerous battlefields. This section provides rules for using different kinds of terrain on your tabletop, including Barricades, Jungles, and Ruins, as well as how to claim Fortifications and use a variety of Buildings. – Special Rules: The battles of the Horus Heresy encompass a huge variety of soldiers and equipment, each with their own unique qualities. This section offers a centralised roster of all the universal special rules that govern different units and weapons, from cunning Scouts to explosive Blast weapons. GAMING IN THE AGE OF DARKNESSThis final section provides an overview of the Warhammer: The Horus Heresy hobby, whether setting up games or building an army of your own. – Showcase: The book includes a photographic showcase of seven stunning Legiones Astartes armies from different hobbyists, including commentary on how they chose to collect, build, and paint that faction. It also offers four battlefield showcases, demonstrating the cinematic ways you can recreate the settings of the Age of Darkness. – Modes of Play: Different hobbyists enjoy different kinds of gameplay. This section breaks down the various ways to play your games, including the broad categories of Narrative Play, Matched Play, and Open Play, as well as Campaigns and even team games. – Preparing for Battle: This section explains how to start (and finish) a game, including Force Organisation Charts for assembling your army list, a guide to setting up your table and deploying your armies, a variety of victory conditions, and six missions and six deployment maps to combine for standard games. – Reference & Index: The book closes out with a reference section, with quick-and-simple rules summaries to help your games run smoothly, and a lengthy index to make looking up specific rules much easier.
$125.00
1 in stock

SPACE MARINE: PRIMARIS APOTHECARY

Amongst the most honoured Space Marines of a Chapter are its Apothecaries. It is their role to to mind the physical well-being of their battle-brothers – this is seen most obviously on the battlefield, where an Apothecary serves as an emergency medic. Their most important duty, though, concerns the dead; an Apothecary can harvest the progenoid organs from a fallen Space Marine, ensuring the creation of further warriors and the continuation of the Chapter.This multi-part plastic kit contains the components necessary to assemble a Primaris Apothecary. Strikingly detailed, clad as he is in Mk X power armour, this miniature features far more accoutrements and gadgets than the standard Primaris Space Marine – as befits his battlefield role. Strung around the chest plate are several canopic jars, bearing purity seals: these are filled with progenoid organs that have passed his scrutiny, and will be used in the creation of further Primaris Space Marines. In his right hand he clutches a freshly-hewn organ upon which his gaze is fixed; another canopic jar hangs from his arm, ready. His left arm holds a narthecium, the grisly instrument of his craft, though this can be replaced with an optional absolver pistol (often the last thing a fallen brother will see…)Adding to the detail and options of this kit are a selection of lamps and surgical inspection lenses, with a chainsaw, injector servo arm, drill and stapler amongst the possible modelling options. As a macabre narrative extra, a slain Space Marine is included with a huge incision made by the Apothecary’s narthecium, to be added to the base.The Primaris Apothecary comes as 28 components, and is supplied with a Citadel 40mm Round base. The kit also includes a Ultramarines-Character Transfer Sheet, which features Captain, Chaplain, Librarian and Lieutenant iconography.
$71.00
1 in stock

BATTLE KIWI: ALPHA CITY - AD-DISPLAY SIGN HANGERS SET 2

Ad-Display Signs Ad-Display, brings you their ever popular holo ad projection signage.Project your brand into the street and hearts of innocent citizens walking the streets of the city! This set of 6 acrylic signs are perfect for giving your sci-fi tabletop games neon city character. Bright eye catching colours, featuring the top brands of the future such as Hackmart, Crazy Kola and more! Ad Hangers can be hooked onto any standard 3mm building edge. Requires assembly. MDF comes prepainted white. Signs are supplied unpainted, but pre-masked so it’s easy to do so!
$18.00
2 in stock

AIR: THALLAX GOLD

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.
$13.00
5 in stock

TYRANIDS: NEUROGAUNTS

Neurogaunts scuttle forward in seething masses, driven on by the parasitic neurocytes that cling to their backs. Their primary purpose is to protect the synaptic node-beasts coordinating invasion swarms, while projecting their command signals throughout the wider swarm. It is a task they go about with single-minded savagery, slashing, biting, and dying with mindless vigour. This multipart plastic kit builds 11 Neurogaunts, including an overgrown Neurogaunt Nodebeast. These strange, eyeless Tyranid creatures gnaw and scratch with needle-sharp claws and teeth, channelling the will of the Hive Mind through their hump-like spinal symbiotes. Each Neurogaunt has a different scuttling pose, encouraging you to flood the battlefield with a skittering horde that overwhelms weakened foes and distracts from larger beasts. This kit comprises 24 plastic components, and comes with 10x Citadel 25mm Round Hex Hole Bases and a Citadel 28.5mm Round Hex Hole Base. These push-fit miniatures can be assembled without glue, and are supplied unpainted
$75.00
3 in stock