AIR: RELICTOR GOLD

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.

$13.00
4 in stock

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HORUS HERESY: CERASTUS KNIGHT LANCER

Key Features A swift, towering Lords of War choice for Questoris Households and allied armies Can be deployed on the battlefields of the Horus Heresy and the 41st Millennium Thunder into melee and shatter mighty foes with a crackling shock lance Personalise your Knight with loads of posing options and cosmetic extras Cerastus Knights are sophisticated and towering war-suits, with speed and agility that far exceeds the lumbering Questoris-class. The Knight Lancer is the most widely-known variant of the Cerastus chassis, held in high esteem by more impetuous House scions. Its protective ion gauntlet and potent shock lance are perfectly suited to duelling titanic foes face-to-face, and such pilots often race ahead to seek glory by vanquishing the enemy's most prized war machines. This multipart plastic kit builds one Cerastus Knight Lancer, a swift and aggressive Knight armed for close combat. Even taller than its Questoris-class cousins, the Knight Lancer's long legs allow it to stride across the battlefield in moments. It deflects incoming attacks with its ion gauntlet shield as it races forward, unleashing crackling bolts from its colossal arm-mounted shock lance before charging in to impale the heaviest threats. This detailed model is highly customisable, with joints in its ankles, knees, hips, head, arms, waist, and even individual fingers, allowing you to create your own dynamic pose. Its head and arms also offer glueless assembly options to adjust their position mid-game. The kit includes a variety of cosmetic options, including two variant designs for kneepads, greaves, and pauldrons, four hull-mounted icons to represent different allegiances, an armorial shield, and three different pennants. You can also build the Knight with an open hatch, exposing the seated pilot within. This kit comprises 208 plastic components, and comes with a Citadel 170x109mm Oval Base. It also includes an Age of Darkness Cerastus Transfer Knight Sheet, containing 517 optional markings and icons for the Knight Households of the Horus Heresy. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Rules for using this miniature in your games of Warhammer 40,000 are available as a free download on the Warhammer Community website. 
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SHADE: REIKLAND FLESHSHADE

Shade paints make adding realistic shadows and lowlights to your models easy. They are designed to run into the recesses of your miniatures, providing excellent results with minimal effort.
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WARHAMMER UNDERWORLDS: VOIDCURSED THRALLS

Key Features Become a vessel for untold power with this Rivals deck for Warhammer Underworlds Includes 33 new cards, usable in Rivals, Nemesis, and Relic games For use by any warband, allowing those from past seasons to join Rivals and Nemesis games A curious affliction has been observed in Wyrdhollow – The energy from loosed Realmshaper Engines is striking living creatures and altering them to some unknown purpose. More sinister still, those affected appear to lose their volition, becoming vessels for a power and will not their own. While little is known about these emotionless Voidcursed Thralls, what is certain is that they are entirely devoted to their mysterious cause, forgoing sleep, safety, and in some cases survival. Those who seek to prevent or defeat them risk falling prey to the same cosmic hex, their flesh being slowly claimed by the star-dotted blackness of the Void itself, until they are little more than silhouettes. Get stuck into Warhammer Underworlds or mix up your game with the complete Voidcursed Thralls Rivals deck, usable by any warband – including those from past seasons. These cards can be used as a standalone deck in Rivals games, mixed with a warband's unique cards for Nemesis games, or used to build a deck from the ground-up in Relic games. This deck doesn’t include any spells, so warbands from any season can put it to good use. Each card is brand new to the game, focused on making your fighters Voidcursed so they can unleash hidden powers. Aggressive warbands with numerous fighters such as the Grinkrak’s Loorncourt, The Headsmen’s Curse, and Ephilim’s Pandemonium will find Voidcursed Thralls particularly suited to their play style. This deck contains a 33-card universal Rivals deck, consisting of:– 12x objective cards– 10x gambit cards– 10x upgrade cards– 1x plot card with additional rules for using the Voidcursed Thralls deck You'll need a Warhammer Underworlds warband, including their fighter cards, to use the contents of this deck. The Rivals format is designed to be the most accessible way to play Warhammer Underworlds, as players face off using pre-made decks in a test of skill. Rules for all formats can be found on the Warhammer Community website.
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AIR: KISLEV FLESH

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.  
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SPACE MARINES: INFERNUS SQUAD

Infernus Squads purge swathes of enemy ranks with the incandescent firestorms they unleash from their pyreblasters. They are close-assault specialists, sending jets of burning promethium into trench lines and bunkers, through dense ruins, and concealing vegetation, ensuring no foe escapes their Chapter’s fiery wrath. This multipart plastic kit builds 10 Infernus Marines, armed with pyreblasters for flushing foes out of cover. These push-fit models include a variety of different poses, braced to fire their lethal flame weapons. Two of the Infernus Marines also offer a choice of bare heads or helmets, as well as cosmetic arm options, allowing you to field them as Sergeants for your Infernus Squads. This kit comprises 74 plastic components, and comes with 10x Citadel 32mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
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MALIFAUX: GUILD/EXPLORERS: BASSE CORE BOX

Malifaux models are  32mm 'heroic' scale miniature made of high quality plastic. Will require some preparation and assembly.   Faction: Guild/Explorer’s Society Keyword: Frontier   Contents: Cornelius Basse Bernadette Basse Jonathan Reichart 3 Frontiersmen
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MESBG: DEFENCE OF THE NORTH

Key Features A rules-packed expansion for the Middle-earth Strategy Battle Game™ Fight for control of the north in 22 Narrative Play Scenarios across 3 campaigns that can be combined into one massive campaign 16 new profiles, 6 Legendary Legions, and 3 Battle Companies - Dale and Erebor™, The Easterlings™, and Black Dragons™ Sauron never turned his gaze completely away from the northern kingdoms – even during the close of the Third Age, the forces of Evil closed in on Dale, Erebor, Mirkwood, and Lothlorien. Across the lands of Rhovanion, the forces of Good rallied to defend their homes, their acts of heroism tying up armies Sauron so badly needed as the War of the Ring raged to the south.This expansion for the Middle-earth Strategy Battle Game™ lets you play out campaigns across three distinct theatres of war – the Battle for Dale, Defence of Mirkwood, and Assault on Lothlorien. These can be played individually, or combined into a grand Defence of the North campaign. The hefty background section gives you plenty of insight into the history of the northern kingdoms, including events that occurred during the War of the Ring, when so much attention was focused elsewhere. You’ll find loads of scenarios to play, fresh ways to build your armies, and meet new heroes and villains. On top of all that, this supplement includes a showcase of miniatures, and an appendix featuring additional content exploring the historical battles of the northern lands.Inside this 112-page hardback supplement, you'll find:– History of the North: An overview of the background of Middle-earth’s northern lands, including Sauron’s attack on the area during the War of the Ring.– Scenarios: 18 narrative play Scenarios, including background, board layouts, objectives, rules, and more.– Defence of the North Campaign: Rules to link the 18 Scenarios together into one extended campaign, or three individual campaigns that can be played on their own.– Armies: Background details and rules for eight armies that fought in the Rhovanion, namely the Garrison of Dale, Erebor Reclaimed, Lothlorien, Halls of Thranduil, Beornings, Easterlings, Mordor, and Dark Denizens of Mirkwood. Each section features the units and Army Bonus available to that army list, and tactical insight on the strengths and weaknesses of your force. You’ll also find rules for notable units who fought during these wars.– Legendary Legions: Rules for six Legions, representing the Army of Dale, Defenders of Erebor, the Bearings, Host of the Dragon Emperor, Fell Beings of Mirkwood, and Assault of Lothlorien. Each provides a restricted army composition that grants an additional suite of rules for the Legion to take advantage of.– Appendix: Provides additional background and four scenarios for reenacting historical battles across Rhovanion, including the Destruction of Dale, Battle for Dale, the Battle of the Five Armies, and the High Pass.– Showcase: Get inspired with lavish displays of key miniatures from the Citadel and Forge World ranges.You will need a copy of the Middle-earth Strategy Battle Game Rules Manual, Armies of the Lord of the Rings, and Armies of the Hobbit to use this expansion.© 2022 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc.© Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s22)  
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CITADEL: WATER POT

More than just a container holding water, the Citadel Water Pot has been designed by painters, for painters. Constructed from durable grey plastic, the base and inner side walls of the water pot have ribbed sections, whose textures have been chosen to clean brushes in the most effective manner. A canal at the top allows you to store bushes horizontally when not in use, and the sides feature tapered grooves – once you’ve cleaned your brush in the water, draw the bristles up through these grooves to restore a nice, fine point!The water pot is 100mm wide at its base, and 90mm tall.
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SERAPHON: SPAWN OF CHOTEC

Key Features A fiery, acid-spitting artillery beast for your Seraphon army Builds one Spawn of Chotec, with a trio of Sun Acolyte handlers Plenty of cosmetic options for both salamanders and skinks The Spawn of Chotec are gigantic salamanders, believed by the Seraphon to be the children of their sun god. Directed in battle by sun-blessed skink handlers, these predatory creatures are capable of belching flammable acid in viscous globs or deadly streams of liquid flame – victims who survive this fiery burst soon find themselves horrifically digested alive by the caustic juices that remain. This multipart plastic kit builds a Spawn of Chotec accompanied by three Sun Acolytes – an acid-spitting beast and its skink tamers. Coated in scales and fins with Old One technology visibly implanted in its skull, the Spawn of Chotec is a striking creature – and the kit includes cosmetic options to make each one into a unique beast. You'll find two different necks, two different head-fins, and two heads with open or closed jaws. Each of the Sun Acolytes has a distinctive crest resembling the sunburst of Chotec – two carry pronged celestite goads and pouches of aqthracite crystal, with interchangeable heads and crests, while the third carries a sacred staff with a choice of two holy icons. This kit comprises 43 plastic components, and comes with a Citadel 90x52mm Oval Base and three Citadel 25mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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