MARVEL CHAMPIONS: MOJOMANIA SCENARIO PACK

Welcome, one and all, to the marvelous and magnificent Mojoverse, a terrifically televised realm of nonstop entertainment and jaw-dropping drama. A bunch of upstart heroes think they can triumph over the trials before them, but will they actually manage to make a scene? Stay tuned to find out!


In the MojoMania Scenario Pack, players face off against Mojo and his minions in three distinct scenarios, each of which can be played standalone or in order as a three-part mini-campaign. Square up against MaGog in the Mojo-seum, chase Spiral through the Mojoverse and convince her to help you, then take on Mojo himself. This scenario pack also includes six modular encounter sets, each themed after a different genre of television and all of which can be used to enhance any game of Marvel Champions: The Card Game. 


For players looking to challenge themselves with a new foe, look no further than the MojoMania Scenario Pack! With 78 cards of televised mayhem, this pack is a must-have for any Marvel Champions fan.

$45.00
1 in stock

Related Products

MARVEL CHAMPIONS LCG QUICKSILVER HERO PACK

The Quicksilver Hero Pack allows you to take on villains as the speedy superhero in Marvel Champions games. Like every Hero Pack, the Quicksilver Hero Pack for Marvel Champions: The Card Game comes with a pre-built deck, giving you the chance to start playing and right out of the box.
$35.00
4 in stock

ARKHAM HORROR: THE PALLID MASK (PART 4 OF THE PATH TO CARCOSA)

From the streets of Paris to the city's subterranean catacombs, your pursuit of the truth behind The King in Yellow leads you farther and farther from Arkham's familiar landmarks. But the streets, the language, and the eerie, dark tunnels aren't the only foreign elements at play. There's something distinctly otherworldly in the Parisian catacombs... In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham. But with each new strange twist and turn, you'll find yourselves only stepping deeper into mystery. Perhaps you can follow the tunnels all the way to the pulsing heart of the play's mysteries, but there's a chance, too, you'll simply find yourselves lost amid the shifting landscape. What begins as a trek through moist and clammy tunnels of stone may become a journey that leads you under the earth, through The Gate to Hell, and straight to your demise at the Well of Souls or some other forgotten chamber. Destined to be a fan-favorite, the scenario from The Pallid Mask utilizes the game's locations in a novel way, bringing them into play only as you travel through them, and arranging them in a constantly shifting and unpredictable fashion. Each new step through these labyrinths could be your last.
$25.00
2 in stock

ARKHAM HORROR: THE LAIR OF DAGON (PART 5 OF THE INNSMOUTH CONSPIRACY)

The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It’s time for you to step across the nightmare frontier and venture into the Order’s decrepit and crumbling halls… and the tidal caves that lie beneath. As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you’ll find the next chapter of the unfolding story within The Lair of Dagon Mythos Pack, beckoning the investigators deeper into danger and closer to the heart of the sea. You’ll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new player cards for every aspect, giving you the perfect cards to upgrade your deck as you gain more experience and ramp up to the finale of your campaign.
$25.00
1 in stock

ARKHAM HORROR: THE CARD GAME - THE FORGOTTEN AGE INVESTIGATOR EXPANSION

In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign. 
$90.00
5 in stock

ARKHAM HORROR: WHERE THE GODS DWELL (PART 5 OF THE DREAM-EATERS)

Come face to face with madness in Where the Gods Dwell, the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game! After your seemingly endless journey across the Dreamlands, you have made your way to the land of Leng, an icy wasteland where you believe the peak of unknown Kadath resides. All the while, a presence taunts you, gnawing at your insides— a wordless voice you cannot hear, but feel within the confines of your mind. A presence that is waiting for you. Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand? This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Dream-Eaters deluxe expansion are required to play.
$25.00
1 in stock

ARKHAM HORROR: DEVIL REEF (PART 2 OF THE INNSMOUTH CONSPIRACY)

The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon… Within the Devil Reef Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. You’ll flashback to your voyage out to Devil Reef three weeks prior—exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game’s first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness. Not a standalone expansion. Arkham Horror: The Card Game Core Set and The Innsmouth Conspiracy deluxe expansion required to play.
$25.00
5 in stock

VAMPIRE THE ETERNAL STRUGGLE: SHADOWS OF BERLIN

“The last Prince of Berlin died in the street, torn apart by an angry mob of Anarchs. That’s something to think about if you believe that the Camarilla is forever, or that the young, naive Kindred of the Anarch Movement can never present a real threat.”– Vampire: The Masquerade Fifth Edition Camarilla Sourcebook This set is a fixed assortment of 54 cards to add to your Vampire: The Eternal Struggle collection. It contains reprints of crypt cards previously only available in the exclusive Berlin Anthology set, as well as some other powerful, sought after cards. The contents are detailed below. The number before each card is the number of copies of that card in the bundle. Crypt:10 Andre the Manipulator10 Anne-Marie Bourgeois, Inconnu Recruiter10 Hamid Mansour10 Laura Goldman10 Weirich Waldburg Library:1 Aranthebes, The Immortal1 Golconda: Inner Peace1 The Line1 Twilight Camp Total 54 cards
$22.00
2 in stock

VAMPIRE THE ETERNAL STRUGGLE: 5TH EDITION - FIRST BLOOD MALKAVIAN

First Blood is a collection of five 55-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. They are fully functional cards, ready to mix with cards from other sets. Clan Malkavian are seers and lunatics both – eerie oracles of vampire society. While plagued by afflictions of the mind, they are gifted with supernatural insight. This deck is very aggressive, focusing on heavy bleeding under the cover of stealth, with just a splash of defensive capability. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt: (6 cards)1 Apolonia Czarnecki1 Arthur Denholm1 Bela1 Gem Ghastly1 Morel1 Osric VladislavLibrary: (49 cards)1 Asylum Hunting Ground1 Barrens, The3 Blood Doll1 Game of Malkav1 Sudden Reversal8 Kindred Spirits3 Cloak the Gathering4 Confusion3 Elder Impersonation4 Eyes of Chaos3 Lost in Crowds3 Mind Tricks2 Veil the Legions1 Coma2 No Trace5 On the Qui Vive4 Telepathic Misdirection1 rules reference card Note: Cellophane wrapped only – no tuckbox.
$20.00
1 in stock

ARKHAM HORROR: THE WAGES OF SIN (PART 2 OF THE CIRCLE UNDONE)

The Wages of Sin is the second Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game. Following the events of The Secret Name, you have been forced to reconsider everything you thought you knew about life and death, sanity and madness. And the mists that hang over Arkham strike more fear into you than ever before. You must delve deeper into the city’s history of witchcraft and persecution if you wish to make sense of all you have seen. There have been reports of ghost sightings and strange activity in the woods the last few nights at Hangman’s Hill, and it is here you must journey to learn more about the witches who once hid in Arkham’s past—witches who have since emerged from the shadows in pursuit of some unholy purpose. When you step onto the hallowed ground of the graveyard, you may find yourself consumed by a feeling that the ghosts of the past are all around you, existing on some separate unseen plane. In The Wages of Sin, the locations that you will investigate have two revealed sides, one that exists in the realm you know and one that takes you to the spectral plane. As you plumb the secrets of Hangman's Hill, locations may flip to their Spectral side, confronting you with a new set of terrors with a second encounter deck. While you are in a Spectral location, you will use the Spectral Encounter Deck instead of the normal encounter deck, and the dangers that surround you take on a more ghastly light. Will you be able to survive as you stand against the dead? This is not a standalone product. It requires a copy of the Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.
$25.00
1 in stock