ONE NIGHT ULTIMATE VAMPIRE

No moderator, no elimination, no werewolves.  In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more vampires. Fortunately, the village has several residents with special powers, with most willing to help eliminate this fanged menace!  One Night Ultimate Vampire is a fast game for 3-10 players in which everyone gets a role: The nefarious Vampire, the well-meaning Cupid, the sneaky Assassin, or others, each with a special ability. In the course of a single evening, your village will decide who among them is a vampire...because all it takes is finding one vampire to win!  One Night Ultimate Vampire can be combined with One Night Ultimate Werewolf or One Night Ultimate Werewolf Daybreak or both games. 3-10 players Ages 8 to adult 10 minutes playing time
$45.00
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WEREWOLF: INQUISITION

A terrible thing is happening in a local village: Werewolves are responsible for the deaths of many villagers. Unable to determine who amongst themselves are werewolves, they've called in a group of master inquisitors to help sort out this mess before it's too late. That's where you and your team come in. No stranger to werewolf infestations, you know that the best thing to do is to start lynching suspects. You no sooner get started on this project when you discover that there's a problem – Werewolves have also infiltrated your team of inquisitors! Now you're in a serious pickle: You need to save the village while thwarting the werewolves whom are working alongside you... Ultimate Werewolf: Inquisition is a standalone game of deduction, secrets and betrayal with no elimination. Part of the fun is figuring out who the werewolves are on your team, but even then, you've still got to outsmart them! More specifically, the humans need to rid the town of werewolves in order to win, while the werewolf players need to eliminate human villagers so that the werewolves can overrun the town. To do this, each round players either use the power of a villager's hut or take two votes from the supply. Each player then places one vote on a resident, and the resident with the most votes against him is lynched, with him and his hut being taken out of play. The werewolf players then secretly choose to kill a resident – but only one of those chosen by the Grand Inquisitor, a role that passes hands each round. Who will live? Who will die? It's in your hands... 3-12 players Ages 8 to adult 45 minutes playing time
$45.00
2 in stock

SHADOWS OF BRIMSTONE: CITY OF ANCIENTS

Shadows of Brimstone: City of the Ancients is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side!  An exciting campaign system allows the players to visit local frontier towns between adventures, spending their hard-earned loot and building their characters from game to game! As players find fantastic gear and artifacts to equip their heroes, they also gain experience from their adventures. This experience is used to level up, guiding the hero's path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their hero to fit their own play style.  In City of the Ancients, players will encounter portals to the otherworld on the Plains of Targa, finding an ancient frozen city whose living inhabitants are nowhere to be found. Instead, great mechanical keepers wander the city going about their duties - until interrupted by the arrival of the players' characters!  So load up yer' six shooter, throw on yer' hat and poncho, and gather the posse as the darkness is coming, and all hell's about to break loose...in the Shadows of Brimstone!  Can be used together with Shadows of Brimstone: Swamps of Death to raise the maximum players to 6. 1-4 Players Ages 10 to adult 60 minutes playing time
$170.00
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DEAD OF WINTER

Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition - but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests!    Dead of Winter is an experience that can be accomplished only through the medium of tabletop games. It's a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.    Dead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions that often have them deciding between what is best for the colony and what is best for themselves.   2-5 players Ages 13 to adult 2 hour playing time
$110.00
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ZOMBICIDE: ANGRY NEIGHBOURS

Angry Neighbors is an expansion for the Zombicide boardgame.  Go for a hell of a tour in the neighborhood with 4 brand new Survivors, their Zombivor counterparts, and 8 Companion sidekicks! 15 missions (5 for each core game) are featured as well for hours of fun, using 3 new game tiles filled with holes in the floor and funny new places to explore. Arm your team with new Equipment cards (Crossbow! Winchester! Zomb' Knuckles!) to chase the fast and unpredictable zombie Seekers. Enjoy the (angry) neighborhood!
$110.00
1 in stock

PANDEMIC: REIGN OF CTHULHU

Beings of ancient evil, known as Old Ones, are threatening to break out of their cosmic prison and awake into the world. Everything you know and love could be destroyed by chaos and madness. Can you and your fellow investigators manage to find and seal every portal in time? Hurry before you lose yourself to insanity. 2-4 playersAges 10 to adult40 minutes playing time
$90.00
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ONE NIGHT: ULTIMATE WEREWOLF

No moderator, no elimination, ten-minute games.  One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer, or one of a dozen different characters, each with a special ability. In the course of a single morning, your village will decide who is a werewolf...because all it takes is lynching one werewolf to win! Because One Night Ultimate Werewolf is so fast, fun, and engaging, you'll want to play it again and again, and no two games are ever the same. 3-10 playersAges 9 to adult10 minutes playing time To find out more about Werewolf, head into Doug's Dungeon.
$50.00
1 in stock

MUNCHKIN: GLOOM

In Gloom, from Atlas Games, you take control of a family of miserable people and make them more miserable, trying to become the most miserable family of all before you kill your family off.  The world of Munchkin, by contrast, contains plenty of happy people. Warriors who slay monsters, adventurers who grab loot, heroes who level up. Heck, halflings who stay at home eating pie all day. But the world of Munchkin is also sad and benighted, a place where those very same Munchkins are all too often backstabbed by buddies, dined on by dragons, and discovered by doom ducks. Heroes delve too deep, plummet down pits, and lose their loot - and that's before they die.  Now what if you combined Gloom with Munchkin? Keith Baker of Atlas Games is doing just that! In Munchkin Gloom , players shepherd their parties through terrible travails and troublesome tribulations until - inevitably - they perish in pain. Naturally, the most miserable fellowship wins. 2-6 players Ages 10 to adult 45 minutes playing time
$60.00
3 in stock