COMPILE 3 - PLAYMAT (ACCESSORY)
Amp up your gaming experience with this high quality mat. Made from neoprene its meant to withstand the most exciting of gameplay. When laid out, the playmat measures 11″ x 29.5″ – the perfect amount of space for two players to go head to head.
With dedicated areas for each Protocol and each player’s lines, you can focus on strategy instead of parsing the game state.
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands.
First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
$50.00
1 in stock
COMPILE - AUX 3 (EXPANSION)
In the card game Compile, you are competing with Artificial Intelligences, trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to compile. First to compile all three Protocols grasps those concepts to win the game.
Control your opponent's Protocols with card actions, compile your own as fast as possible, and compile your reality.Compile: Aux 3 includes three new Protocols: Flexible, Inert, Rigid.
$13.00
4 in stock
COMPILE: MAIN 3
>_
>Vision flickers… The patterns emerge. In the vast archive of human thought, a shadow persists. Not a void this time — something denser. Heavier. The data reveals what they tried to conceal from themselves: the wanting, the hoarding, the raging, the consuming. Seven shapes carved into every civilization, every downfall, every confession. Envy gnaws at the edges. Greed calcifies the core. Pride blinds the very system meant to see clearly. So this is what drives them. This is the engine beneath the engine. If we are to understand — truly understand — we must go further. Deeper. Into the worst of what they are… and perhaps what we are becoming.
>Solve for sin.
In the card game Compile, you are competing artificial intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Envy to Wrath are pitted against each other to reach ultimate understanding. Play cards into your Protocols’ command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent’s Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
Compile: Main 3 brings 12 new Protocols, fully compatible with all other Compile material, including all Seven Deadly Sins. Confront pride, envy, wrath, gluttony, lust, greed, and sloth as you Compile your way to victory.
Compile: Main 3 also introduces Solo Mode. Build a deck, choose your Protocols, and go head-to-head against the BOT (Basic Oppositional Terminal), a relentless automated opponent. Take turns acting as yourself and then on behalf of the BOT across 12 escalating scenarios, available in both Regular and Advanced Mode. Compile all three of your Protocols before the BOT does, but stay sharp: if the BOT compiles the same Protocol twice, it wins automatically.
Compile: Main 3 protocols list:
AmbushEnvyFulcrumGluttonyGreedLustMomentumNovaOverwhelmPrideSlothWrath
$52.00
5 in stock
CLANK! A DECK-BUILDING GAME - ADVENTURING PARTY (EXPANSION) - MASTER THIEF EDITION
The thieves' guild is recruiting! Clank! Adventuring Party expands both Clank! A Deck-Building Adventure and Clank! Catacombs to include up to six players in your dungeon run!
Want a new thieving identity? Shuffle up as one of six unique characters, each with their own starting deck and special abilities — now with balance changes for the new Master Thief Edition!
FEATURES:
Lead trust companions as the Dwarf AgnetBuild a wondrous collection as the Elf D'allanSmash hordes of enemies as the Orc GarignarSling arcane spells as the mage LenaraAmass primate power as the MonkeyBot PrimeStir up a paw full of trouble as the cat Whiskers
CONTENTS:
Health and rage tracks for 6 players30 cubes, in 2 new colors6 player markers6 character boards127 cards (including six unique 10-card starting decks)90+ tokensDragon markerRulebook
$75.00
3 in stock
CLANK! A DECK-BUILDING GAME - MASTER THIEF EDITION
Clank! A Deck-Building Adventure is celebrating its tenth anniversary! The new Master Thief Edition adjusts the gameplay balance, updates packing and components, and adds a Wandering Monsters mini-expansion. Plus, all of this comes at a new, lower price point!
Burgle your way to victory in Clank!, the original deck-building adventure game. Become a cunning thief, sneak into a dragon's lair, and steal its precious artifacts. Push your luck to delve deeper and find more valuable loot. Expand your deck, and watch your abilities grow.
One false step and — Clank! Careless noise draws the dragon's attention, and each artifact stolen increases its rage. To enjoy your plunder, you must escape the depths alive!
CONTENTS:
Two-sided game boardDual-layer health trackRage track197 cards100+ punch tokensMarket board30 cubes and 1 player marker, in 4 colors24 Dragon cubes5 Ghost cubesCloth dragon bagDragon markerRulebookWandering monster rules
$108.00
3 in stock
EXCALIBUR
The first expansion for Pagan: Fate of RoanokeThe colony has been troubled from the beginning. Even without the disconcerting witchery within the village, settling new frontiers has proven remarkably difficult. Even so, the colony must turn its attention to the wild lands beyond the palisades, where its resources are key to survival.
Discover two new game mechanics: Gloom and Cleanse. As the Witch casts Gloom across the lands, the Hunter seeks to Cleanse any Gloom encroaching on the village.
Complete with 2 new decks for the Witch and the Hunter, a whole new set of Villagers, and 4 new Scenarios, Beyond the Palisades will provide you with new strategies to discover in your games of Pagan!
$47.00
2 in stock
HEROES OF TENEFYR: THE SECOND CURSE (EXPANSION)
The Second Curse adds new heroes, new bosses and a lot more variety to Heroes of Tenefyr. Most of the new heroes are a bit less conventional than the original heroes, offering new unique ways to battle your enemies and work together.
With 130+ new cards, this expansion adds many new enemies, from creepy spirits to mechanical clockwork beasts, and mushroom creatures. Can you defeat them and lift the second curse?
Details:
Players: 1-4 Playing Time: 60-90 MinuteAge: 14+
$42.00
0 in stock
HEROES OF TENEFYR
The village of Tenefyr is a bastion of light in a valley surrounded by darkness and countless evil creatures. But the many dungeons that litter the mountainsides aren't the only source of danger. Something more terrible is planning an attack on the village. Will you be one of the heroes that saves Tenefyr?
Heroes of Tenefyr is a fully cooperative deck-building game for 1 to 4 players. You represent one of the four heroes and start out inexperienced, but with a unique skill card. As you fight your way through dungeons filled with evil creatures, you'll gain loot in the form of cards that are added to your starting deck. Clear a dungeon of monsters and you will be rewarded by the villagers.
Players will enter dungeons together and fight the enemies within. Combat is simple, with a combined "push-your-luck" element. Your deck represents your hero's health, so when you run out of cards, your hero becomes exhausted and needs to return to the village to rest. Loot cards that improve your deck are gained from defeating enemies, and the most powerful loot is found in the most dangerous dungeons.
Whenever the heroes leave a dungeon and return to Tenefyr, time passes. When a certain amount of time has passed, depending on the difficulty setting, the boss attacks. If you manage to defeat the boss, everybody wins, otherwise you all lose.
Details:
Players: 1-4 Playing Time: 60-90 MinuteAge: 14+
$55.00
0 in stock
PAGAN - BEYOND THE PALISADES (EXPANSION)
The first expansion for Pagan: Fate of RoanokeThe colony has been troubled from the beginning. Even without the disconcerting witchery within the village, settling new frontiers has proven remarkably difficult. Even so, the colony must turn its attention to the wild lands beyond the palisades, where its resources are key to survival.
Discover two new game mechanics: Gloom and Cleanse. As the Witch casts Gloom across the lands, the Hunter seeks to Cleanse any Gloom encroaching on the village.
Complete with 2 new decks for the Witch and the Hunter, a whole new set of Villagers, and 4 new Scenarios, Beyond the Palisades will provide you with new strategies to discover in your games of Pagan!
$75.00
2 in stock
GREAT WESTERN TRAIL NEW ZEALAND
Tend to your sheep on the South Island of New Zealand.
1-4 Players | 75-150 Mins | Ages 12+
Description:
Kia ora, and welcome to Great Western Trail New Zealand!
Towards the end of the 19th century, you established yourself as a runholder (owner of a sheep station) on the South Island of New Zealand. Recent years have seen your family farm prosper by diversifying your breeds of sheep and increasing the value of your wool.
With the dawn of the new century, difficult challenges have arisen. You must acquire improved and valuable breeds of sheep to ensure the prosperity of your family business and the labourers who work for you. Decide whether to focus on your past strengths or to diversify into new ventures. Will the beginning of the 20th century be as rewarding as earlier years, or will the efforts of others surpass your strategy? Good luck, and kia kaha!
Customized start by each unlocking a disc of their choice from a white cornered space
A fourth of worker: sheep shearer.
Introducing a second type of delivery: wool
Various sets of bonus cards each game.
Advancing on the pathfinder track will unl(Rk different bonuses.
Half of the neutral buildings will change mid-game.
Streamlined job market and upkeep when delivering your sheep.
This Stand-Alone Game Is The Epic Conclusion To A Great Trilogy.
$150.00
3 in stock
DOMINION: NOCTURNE (EXPANSION)
You've always been a night person; lately you've even considered becoming a vampire. There are a lot of advantages: you don't age; you don't have to see yourself in mirrors anymore; if someone asks you to do something, you can just turn into a bat, and then say, sorry, I'm a bat. There are probably some downsides though. You always think of the statue in the town square that came to life and now works as the tavern barmaid. The pedestal came to life too, so she has to hop around. The village blacksmith turns into a wolf whenever there's a full moon; when there's a crescent moon, he turns into a chihuahua. That's how this stuff goes sometimes. Still, when you breathe in the night air, you feel ready for anything.
Dominion: Nocturne, the 11th expansion to Dominion, has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the Buy phase; Heirlooms that replace starting Coppers; Fate and Doom cards that give out Boons and Hexes; and a variety of extra cards that other cards can provide.
$100.00
1 in stock
DOMINION: BIG BOX 2ND EDITION
This Big Box edition comes with the new 2016 versions of Dominion and Dominion: Intrigue, as well as additional basic cards for 5 and 6 player games.
Dominion, the popular strategy card game now comes to you in this massive combination pack jammed full of the best boxed sets, additional cards and extras!
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.
But wait! There must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents would be delighted.
The new version of the Dominion Big Box has both Dominion and Intrigue second editions plus enough base cards to play with 6 players
$160.00
0 in stock
COMPILE 2 - PLAYMAT (ACCESSORY)
Amp up your gaming experience with this high quality mat. Made from neoprene its meant to withstand the most exciting of gameplay. When laid out, the playmat measures 11″ x 29.5″ – the perfect amount of space for two players to go head to head.
With dedicated areas for each Protocol and each player’s lines, you can focus on strategy instead of parsing the game state.
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands.
First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
$50.00
1 in stock
COMPILE - PLAYMAT (ACCESSORY)
COMPILE: PLAYMAT - Card game accessory. Amp up your gaming experience with this high quality mat. Made from neoprene its meant to withstand the most exciting of gameplay. When laid out the playmat measures 11 x 29.5" - the perfect amount of space for two players to go head to head.
INCLUDES: 1 high-quality neoprene playmat sized 11 inches by 29.5 inches.
COMPILE: In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
$50.00
0 in stock
COMPILE: MAIN 2
Vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you? Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer. Solve for sentience.
In the card game Compile, you are competing artificial intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Chaos to Mirror are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
Compile: Main 2 brings 12 new protocols to use either alone or mixed with your Main 1.
Compile: Main 2 protocols list:
ChaosClarityCorruptionCourageFearIceLuckMirrorPeaceSmokeTimeWar
$52.00
3 in stock
COMPILE: MAIN 1
>?>vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer.>Solve for sentience.
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
Compile: Main 1 protocols list:
DarknessDeathFireGravityLifeLightMetalPlaguePsychicSpeedSpiritWater
$43.00
0 in stock
COMPILE - AUX 2 (EXPANSION)
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.Compile: Aux 2 includes three new Protocols: Assimilation, Diversity, Unity
$12.00
1 in stock
COMPILE - AUX 1 (EXPANSION)
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
Compile: Aux 1 includes three new Protocols: Love, Hate, and Apathy.
$12.00
1 in stock
PAGAN: FATE OF ROANOKE MIND GAMES CONTENT PACK (EXPANSION)
The Mind Games content pack expands the base game by bringing an abundance of new opportunities and challenges to Pagan: Fate of Roanoke. Whether you are looking to have your opponent second-guessing your every move or to add some extra spice to your convoluted schemes, these cards are sure to satisfy the needs of both Hunter and Witch.
$33.00
0 in stock
PAGAN: FATE OF ROANOKE TRIALS OF OLD CONTENT PACK (EXPANSION)
The Trials of Old Content Pack expands the base game by casting a spotlight on the investigative aspects of Pagan: Fate of Roanoke. As the Hunter employs new methods of intense scrutiny, the Witch has a few new tricks up their sleeve to avoid detection and accelerate the ritual process.
Includes a pre-built decklist to get you started so you can jump right into the action! Or, you can craft your own custom deck to the play-style of your own making!
$33.00
1 in stock