DOMINION: SEASIDE (2ND EDITION) - EXPANSION
Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game.
From the back of the box: "All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports. First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers.
One day, all the rivers will be yours."
Dominion: Seaside (Second Edition) contains nine new types of Kingdom cards, which will be released on their own as an update pack for those who own the first edition of this expansion. A few cards will receive minor errata, but these will not appear in the update pack.
$90.00
0 in stock
7 WONDERS: ARCHITECTS
In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history..
$95.00
0 in stock
SHIPWRIGHTS OF THE NORTH SEA
Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side!
Aim of the Game
The aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship.
Gameplay Overview
The game is played over a series of days (rounds). Each day follows the same pattern:
Morning Phase - Planning (Each player receives 3 cards)
Afternoon Phase - Working (Players take actions and play or discard their 3 cards)
Evening Phase - Resting (Players receive Gold and Workers for the next day)
Printed Components
128 Cards - Featuring 46 unique and stunning illustrations
5 Beautifully Illustrated Player Boards
5 Player Reference Boards
1 Illustrated Rulebook
1 Pioneer Token
5 VP Markers
Wooden Components
5 Gold Ships
25 Oak
25 Wool
25 Iron
50 Workers
$95.00
2 in stock
MARACAIBO
Maracaibo, the new strategy game for 1-4 players by Alexander Pfister, is set in the Caribbean during the 17th century. The players try to increase their influence in three nations in four rounds with a play time of 40 minutes per player.
The players sail on a round course through the Caribbean, e.g., you have city tiles where you are able to perform various actions or deliver goods to. One special feature is an implemented quest mode over more and various tiles, which tells the player, who chase after it, a little story.
As a player, you move with your ship around the course, managing it by using cards like in other games from Alexander Pfister.
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AWARDS & HONORS
2020 Jogo do Ano Nominee
2019 Swiss Gamers Award Nominee
2019 Meeples' Choice Winner
2019 Meeples' Choice Nominee
2019 Golden Geek Board Game of the Year Nominee
2019 Golden Geek Best Strategy Board Game Nominee
$130.00
1 in stock
THE NORTH SEA - RUNESAGA
This is not a standalone game. The following games are required to play The North Sea Runesaga: Shipwrights of the North Sea Raiders of the North Sea Explorers of the North Sea
Build mighty longships, raid nearby settlements, navigate the wild seas and discover new horizons. Players will be competing in an epic competition to collect the most runestones and earn the highly coveted title of Chieftain.
The North Sea Runesaga is an epic competition for 2–4 players to collect the most Runestones and earn the highly coveted title of Chieftain. Players will progress through each chapter of the North Sea saga (Shipwrights, Raiders and Explorers). Once all 3 chapters have been played, the player with the most Runestones is the overall winner and takes the title of Chieftain!
Game Contents:
4 Clan Boards
21 Runestones
2 Runestone Boards
16 cards for Shipwrights of the North Sea
22 Cards for Raiders of the North Sea
1 Rulebook
$50.00
1 in stock
CAPTAIN SONAR: FAMILY
In the depths of the ocean, two submarine crews are engaged in a silent war, enemies forever.
SONAR Family is a submarine battle game in which two teams operate a different submarine. Each player plays a crew member: the Captain or the Radio Operator. The game comes with 4 Double-sided Captain Sheets and 4 Double-sided Radio Operator Sheets. These are maps that are dry erase and are used to track movement and find the opposing team to sink their submarine. The two teams are divided by a screen blocking the view of each team’s maps.
If one of the two submarines loses its second structure point, its team loses immediately. The team who sunk the submarine wins the game!
This is the family version of Captain Sonar
$60.00
1 in stock
MISSISSIPPI QUEEN
In Mississippi Queen, players race their paddle wheelers down the Mississippi, picking up passengers along the way. But onboard coal supplies are limited, so each ship's acceleration and maneuvers must be carefully planned. The twists and turns of the river are unknown at the start of the game and are revealed only as ships progress downstream, so captains need to be alert at the wheel and ready to change course.
This version of Mississippi Queen includes the original base game that won the 1997 Spiel des Jahres as well as The Black Rose expansion that increased the player count to six and included the "Black Rose", a black paddle wheeler controlled by whichever player is currently in last place. This boat does not require any coal and can be used to hamper opponents in the lead.
The game has basic rules that more or less reflect gameplay in the original game, along with advanced rules that introduce elements such as floating logs and sand bars that were included in The Black Rose expansion.
2-6 playersAges 10 to adult45 Minutes playing time
$100.00
1 in stock
ISLEBOUND: METROPOLIS (EXPANSION)
An expansion pack of 40 new building cards, and 2 new Reputation cards.
Metropolis cards have an orange sunset background. When you play with this expansion, you set up an extra row of cards above the normal building cards. Only three cards are available to purchase, and they require you to have one, two, or three books (depending on where they are in the row). You also must have one normal building for every Metropolis building you own. Because they're a little harder to get, each Metropolis card is worth +1 renown.
Specifics:
Players: 2 – 4Play Time: 60 – 120 Minutes
Suitable for ages 13 & up
This is an expansion for Islebound. The core game is required for play.
$25.00
1 in stock
7 WONDERS: ARMADA
Add a new board to your Wonder, sail the seas and use your Armada to increase the influence of your city!
At the beginning of each Age, the players each get a hand of 8 cards. They will thus play an extra card during each Age. Now, when a Red, Yellow, Green, or Blue card is played, the player will be able to move the ship of the same color one space, and thus get advantages. A player who has played a Red, Yellow, Blue, or Green card will have the option to pay an additional cost in order to move the ship of the same color one space on the Shipyard board.
Use the strength of your Armada to increase the power of your civilization. Use your Armada to reinforce your trade and impose commercial debts on your opponents. With your Armada, enhance your city so it will shine in the eyes of your competitors. Discover new islands filled with powers and mysteries thanks to your Armada of ships.
$80.00
0 in stock
RAIDS
In Raids, players sail from island to island to collect vikings and viking-related paraphernalia, using them to fight one another for good spaces and fight monsters for points.The game lasts four rounds, and at the start of each round tiles are laid out at the various locations on the path that all players must follow. On a turn, a player moves to either an empty spot on the path to claim one of the tiles located there or to an occupied spot. In the latter case, the attacking player must sacrifice a viking, then the defending player must sacrifice two vikings or vacate the space; if they sac two vikings, then the attacker must remove three or leave. Eventually, someone must leave.You can collect runes with an eye toward having lots of the same type or collect goods to sell at the end of the round. You might gather axes to give you better odds against monsters. You can collect more vikings for your crew.At the end of each round, players score majority bonuses depending on the tiles that were revealed before the round started. After four rounds, whoever has the most points wins!2-4 playersAges 10+40 minute play time
$75.00
1 in stock
MUNCHKIN: FISH & SHIPS
This booster expansion for Munchkin Booty includes 15 complete new cards, with 2 new sharks, 6 new ships and 2 ship enhancers.
Avast ye! Fish & Ships be full of Sharks (and other denizens of th' deep) and Ships for yer Munchkin Booty game!
We gots here Fish rangin' from yer pathetic Fish in a Barrel to yer munchkin-mangling Tiger Shark. We gots six new Ships, and all of them be good and most of them be really dumb. We thinks that Jet Ski be the dumbest, but there be room fer argument here. And ye can give any ship a Glass Bottom, ta see what's comin' at ye, or Clockwork Wings ta rise above it all.
This be a supplement, not a stand-alone game. Fish & Ships be neither collectible nor randomized; every pack be the same as every other. Arrrr.
$10.00
1 in stock
CATAN: SEAFARERS 5-6 (EXPANSION)
Now five to six players can sail into the uncharted and explore and settle the mysterious islands near Catan! The 5-6 Player Extension for Catan: Seafarers allows you to add 1-2 more opponents without sacrificing ease of play. Try on of ten new exiting scenarios! Designed for 5-6 players, it adds even more drama to the award-winning game of seafaring, exploration, and trade. You must have The Settlers of Catan board game and the Seafarers expansion in order to use this extension. Requires ownership of The Settlers of Catan, The Setters of Catan 5-6 player Extortion and Seafarers of Catan to play.
$70.00
2 in stock
CATAN: SEAFARERS (EXPANSION)
Expand your The Settlers of Catan game in new directions, add islands, pirates, gold, ships, and trade.
Explore and colonize the newly populated Archipelago of Catan. Build settlements, roads, and villages by trading commodities from the land and islands around you. Trade sheep and wood for a ship, bricks and wood for a road, build new settlements and improve settlements into cities.
Requires ownership of The Settlers of Catan to play.
$120.00
1 in stock