TICKET TO RIDE: RAILS AND SAILS

The world is changing fast. All over the world, railroad tracks bridge countries and continents, and journeys that would take weeks can now be completed in a matter of days. Seas are no longer obstacles: huge steamers carrying hundreds of passengers sail across the oceans. From Los Angeles to Sydney, from Murmansk to Dar Es Salaam, Ticket to Ride: Rails & Sails takes you on a railroad adventure across the entire globe. All aboard, and get ready for an unforgettable journey! Ticket to Ride Rails & Sails is the new installment in this best-selling train adventure series. Players collect cards of various types (trains and ships) that enable them to claim railway and sea routes on a nicely illustrated double-sided board, featuring the world map on one side and the great lakes of North America on the other. Elegantly simple and fast to learn, it takes the Ticket to Ride series to the next level! Veteran railroaders as well as family and friends will be delighted to set sail to the new horizons of Ticket to Ride... 2-5 playersAges 10 to adult90 minutes playing time
$155.00
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CATAN: EXPLORERS & PIRATES

Take your Catan game over the horizon and discover a life of island adventure with Catan: Explorers and Pirates! The five scenarios in this set require you to master not one island but three, and the sea as well! With a wealth of new pieces, rules and options, Klaus Teuber's masterpiece is more compelling than ever!  Explore and trade with ships designed to carry settlers, cargo or adventurers. Settle new lands, battle pirates, acquire spices and locate the grand banks of Catanian fish!  The Catan: Explorers and Pirates expansion features five scenarios and three missions. Some of the scenarios make use of the missions while others do not, allowing you to mix and match for maximum variety and replayability.  Land Ho!  Explore the seas of Catan and discover two new islands to expand your settlements. Once you,ve discovered an island, you must use ships to ferry settlers from one island to another and colonize distant lands. (Introductory Scenario)  Pirate Lairs!  In this scenario pirates prowl the seas along with your trading vessels. Pay tribute to the pirates or drive them off. Then find and capture their lairs to earn gold and Victory Points! (One Mission Scenario)  Fish For Catan!  The people of Catan are short of food! These are deep water fish though, so first you must find their shoals before you can catch them! The Council of Catan will reward players with Victory Points for returning fish to the island, as well as for capturing pirate lairs. Just watch out for roaming pirates, not only will they demand gold for tribute, they might also get to the fish before you do! (Two Mission Scenario)  Spices For Catan!  In this scenario the Council of Catan wants you to find fish and spices for the people of Catan! As before, they reward the most industrious merchant captains with victory points. Obtaining spice will require you to become friends with the mysterious inhabitants of the Spice Islands but in return they will not only trade you spices but teach you their knowledge of sailing or even pirate fighting techniques! (Two Mission Scenario)  Explorers and Pirates!  This lengthy and challenging scenario brings everything from the previous scenarios together! Explore new lands, capture pirate lairs, find fish and befriend the inhabitants of the spice isles! (Three Mission Scenario)
$100.00
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DOMINION: SEASIDE

All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports. First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers. One day, all the rivers will be yours.  This is the 2nd addition to Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn. Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. Specifically, it does not include the Treasure, Victory, Curse, or Trash cards. Thus, you will need either the base game or Intrigue to play with this expansion and have experience playing Dominion with either of the first two games. It is designed to work with either or both of these sets, and any future expansions that may be published. 
$85.00
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7 WONDERS: ARCHITECTS

In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history.
$95.00
2 in stock

SHIPWRIGHTS OF THE NORTH SEA

Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side!   Aim of the Game The aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship.   Gameplay Overview The game is played over a series of days (rounds). Each day follows the same pattern: Morning Phase - Planning (Each player receives 3 cards) Afternoon Phase - Working (Players take actions and play or discard their 3 cards) Evening Phase - Resting (Players receive Gold and Workers for the next day) Printed Components 128 Cards - Featuring 46 unique and stunning illustrations 5 Beautifully Illustrated Player Boards 5 Player Reference Boards 1 Illustrated Rulebook 1 Pioneer Token 5 VP Markers   Wooden Components 5 Gold Ships 25 Oak 25 Wool 25 Iron 50 Workers
$95.00
2 in stock

MARACAIBO

Maracaibo, the new strategy game for 1-4 players by Alexander Pfister, is set in the Caribbean during the 17th century. The players try to increase their influence in three nations in four rounds with a play time of 40 minutes per player. The players sail on a round course through the Caribbean, e.g., you have city tiles where you are able to perform various actions or deliver goods to. One special feature is an implemented quest mode over more and various tiles, which tells the player, who chase after it, a little story. As a player, you move with your ship around the course, managing it by using cards like in other games from Alexander Pfister.   •••   AWARDS & HONORS 2020 Jogo do Ano Nominee 2019 Swiss Gamers Award Nominee 2019 Meeples' Choice Winner 2019 Meeples' Choice Nominee 2019 Golden Geek Board Game of the Year Nominee 2019 Golden Geek Best Strategy Board Game Nominee
$130.00
1 in stock

THE AQUICORN COVE

When Lana and her father return to their seaside hometown to help clear the debris of a big storm, Lana remembers how much she's missed the ocean — and the strong, reassuring presence of her aunt. As Lana explores the familiar beach, she discovers something incredible: a colony of aquicorns, small magical seahorse-like creatures that live in the coral reef. Lana rescues an injured aquicorn and cares for it with the help of her aunt, who may know more about these strange creatures than she's willing to admit. But when a second storm threatens to reach the town, choices made many years ago about how to co-exist with the sea start to rise to the surface. Lana realizes she will need to find the strength to stand on her own, even when it means standing up to the people who she has always relied on to protect her. In the co-operative game The Aquicorn Cove Board Game, 2-4 players take on the roles of members of a small fishing village struggling to survive while maintaining a balance with the natural world. To win, the villagers must feed and grow their village, while helping to restore the health of the reef and aquatic ecosystem. The villagers are fortunate, though, and the waters of their cove are home to the beautiful and benevolent aquicorns, as well as the wondrous reef guardian Aure, who can help them both to understand the impact humans are having on the environment and to save the village.
$65.00
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CAPTAIN SONAR: FAMILY

In the depths of the ocean, two submarine crews are engaged in a silent war, enemies forever. SONAR Family is a submarine battle game in which two teams operate a different submarine. Each player plays a crew member: the Captain or the Radio Operator. The game comes with 4 Double-sided Captain Sheets and 4 Double-sided Radio Operator Sheets. These are maps that are dry erase and are used to track movement and find the opposing team to sink their submarine. The two teams are divided by a screen blocking the view of each team’s maps. If one of the two submarines loses its second structure point, its team loses immediately. The team who sunk the submarine wins the game!   This is the family version of Captain Sonar
$60.00
1 in stock

EXPLORERS OF THE NORTH SEA

Explorers of the North Sea is set in the latter years of the Viking Age As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore! The aim of Explorers of the North Sea is to become the most prestigious Captain through clever planning and navigation. Players gain Victory Points (VP) by controlling Islands, delivering Livestock, raiding Settlements, constructing Outposts and destroying Enemy Ships. The game ends at the dawn of winter. At this point, the player with the most Victory Points is declared the winner! Game Contents: 48 Hex Tiles 2 Double-sided Starting Boards 26 Livestock Tokens (in 6 types) 14 Settlement Tokens 12 Enemy Ships 4 Longship models (in 4 colors) Winter Token 28 Vikings (in 4 colors) 20 Outposts (in 4 colors) 11 Captain Cards Score Pad Rulebook
$100.00
1 in stock

THE NORTH SEA - RUNESAGA

This is not a standalone game. The following games are required to play The North Sea Runesaga: Shipwrights of the North Sea Raiders of the North Sea Explorers of the North Sea Build mighty longships, raid nearby settlements, navigate the wild seas and discover new horizons. Players will be competing in an epic competition to collect the most runestones and earn the highly coveted title of Chieftain. The North Sea Runesaga is an epic competition for 2–4 players to collect the most Runestones and earn the highly coveted title of Chieftain. Players will progress through each chapter of the North Sea saga (Shipwrights, Raiders and Explorers). Once all 3 chapters have been played, the player with the most Runestones is the overall winner and takes the title of Chieftain! Game Contents: 4 Clan Boards 21 Runestones 2 Runestone Boards 16 cards for Shipwrights of the North Sea 22 Cards for Raiders of the North Sea 1 Rulebook
$50.00
1 in stock

DEEP BLUE

Buying this fabled map was a stroke of genius. The most ancient, legendary, and extravagant underwater wrecks are waiting for divers. Diving suits and oxygen tanks are aboard, and the ship is ready to weigh anchor. There's no time to lose! The increased hustle and bustle of the harbor, with ship captains attempting to hire the best divers and historians, can mean only one thing: Other captains have the same map, and the biggest treasure hunt of all time is about to begin! Deep Blue is a press-your-luck and engine-building, family game in which players dive for wealth and may join and benefit from other player's diving fortunes. In this game, players have to collect the right crew of divers, sailors, and archeologists, race to wreck sites to claim the best spots to dive from, and scout the seas to discover new wrecks. Players have to take risks if they want to be the most wealthy diver!
$100.00
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MISSISSIPPI QUEEN

In Mississippi Queen, players race their paddle wheelers down the Mississippi, picking up passengers along the way. But onboard coal supplies are limited, so each ship's acceleration and maneuvers must be carefully planned. The twists and turns of the river are unknown at the start of the game and are revealed only as ships progress downstream, so captains need to be alert at the wheel and ready to change course. This version of Mississippi Queen includes the original base game that won the 1997 Spiel des Jahres as well as The Black Rose expansion that increased the player count to six and included the "Black Rose", a black paddle wheeler controlled by whichever player is currently in last place. This boat does not require any coal and can be used to hamper opponents in the lead. The game has basic rules that more or less reflect gameplay in the original game, along with advanced rules that introduce elements such as floating logs and sand bars that were included in The Black Rose expansion. 2-6 playersAges 10 to adult45 Minutes playing time
$100.00
1 in stock

ISLEBOUND: METROPOLIS

An expansion pack of 40 new building cards, and 2 new Reputation cards. Metropolis cards have an orange sunset background. When you play with this expansion, you set up an extra row of cards above the normal building cards. Only three cards are available to purchase, and they require you to have one, two, or three books (depending on where they are in the row). You also must have one normal building for every Metropolis building you own. Because they're a little harder to get, each Metropolis card is worth +1 renown. Specifics: Players: 2 – 4Play Time: 60 – 120 Minutes Suitable for ages 13 & up This is an expansion for Islebound. The core game is required for play.
$25.00
1 in stock

7 WONDERS: ARMADA

Add a new board to your Wonder, sail the seas and use your Armada to increase the influence of your city! At the beginning of each Age, the players each get a hand of 8 cards. They will thus play an extra card during each Age. Now, when a Red, Yellow, Green, or Blue card is played, the player will be able to move the ship of the same color one space, and thus get advantages. A player who has played a Red, Yellow, Blue, or Green card will have the option to pay an additional cost in order to move the ship of the same color one space on the Shipyard board.     Use the strength of your Armada to increase the power of your civilization.    Use your Armada to reinforce your trade and impose commercial debts on your opponents.    With your Armada, enhance your city so it will shine in the eyes of your competitors.    Discover new islands filled with powers and mysteries thanks to your Armada of ships.
$80.00
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RAIDS

In Raids, players sail from island to island to collect vikings and viking-related paraphernalia, using them to fight one another for good spaces and fight monsters for points.The game lasts four rounds, and at the start of each round tiles are laid out at the various locations on the path that all players must follow. On a turn, a player moves to either an empty spot on the path to claim one of the tiles located there or to an occupied spot. In the latter case, the attacking player must sacrifice a viking, then the defending player must sacrifice two vikings or vacate the space; if they sac two vikings, then the attacker must remove three or leave. Eventually, someone must leave.You can collect runes with an eye toward having lots of the same type or collect goods to sell at the end of the round. You might gather axes to give you better odds against monsters. You can collect more vikings for your crew.At the end of each round, players score majority bonuses depending on the tiles that were revealed before the round started. After four rounds, whoever has the most points wins!2-4 playersAges 10+40 minute play time
$75.00
1 in stock

CAPTAIN SONAR: UPGRADE ONE

Captain Sonar: Upgrade One Expansion is the first expansion for the innovative and hit board game Captain Sonar. In Captain Sonar, up to eight players take on roles manning a submarine in a fierce battle against rival players. This new expansion adds new elements to your games, including five new scenarios, two brand new weapons, and different ways to play the Captain and Radio Operator roles. Together, these make your games of Captain Sonar even more compelling and exciting thanever before.
$50.00
1 in stock

CATAN: LEGEND OF THE SEA ROBBERS

Seventy years after the arrival of the first settlers, the Catanians have expanded throughout Catan. In Catan: Legend of the Sea Robbers, you and your fellow clan leaders play through four linked chapters, exploring new surroundings by sea. In each chapter, the Council of Catan provides a special mission that not only benefits your clan, but helps maintain peace throughout these new lands. Faced with the threat of the Sea Robbers, it is important for you to work to benefit your clan and open up new regions by building roads and settlements, always being mindful of Catan's common good. The tasks given by the Council are their own reward and the ultimate goal: finding the right balance between strengthening your clan and completing these missions is key to the prosperity of Catan! This is not a standalone product. A copy of the Catan and Catan: Seafarers is required to play.
$75.00
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MUNCHKIN: FISH & SHIPS

This booster expansion for Munchkin Booty includes 15 complete new cards, with 2 new sharks, 6 new ships and 2 ship enhancers.   Avast ye! Fish & Ships be full of Sharks (and other denizens of th' deep) and Ships for yer Munchkin Booty game! We gots here Fish rangin' from yer pathetic Fish in a Barrel to yer munchkin-mangling Tiger Shark. We gots six new Ships, and all of them be good and most of them be really dumb. We thinks that Jet Ski be the dumbest, but there be room fer argument here. And ye can give any ship a Glass Bottom, ta see what's comin' at ye, or Clockwork Wings ta rise above it all. This be a supplement, not a stand-alone game. Fish & Ships be neither collectible nor randomized; every pack be the same as every other. Arrrr.  
$10.00
1 in stock

CATAN: EXPLORERS & PIRATES 5-6

Now 5 to 6 players can explore Catan's wild, unknown seas in search of fish, spices, or rich new lands for settlement!  This Catan: Explorers & Pirates 5-6 Player Extension allows you to add 1 or 2 new opponents without sacrificing ease of play. As in the Catan: Explorers & Pirates expansion, you'll build harbor settlements, ships, settlers, and sailing crews and set out across mysterious seas in search of new lands, spices, fish, and gold fields. So, get a crew of 5 or 6 together for an adventure in Catan. Challenge pirates on land and sea as you seek to win renown. Use your ships to carry loyal settlers and claim faraway territory.  Chart unknown waters and return with rich cargo. Should you prove the most able explorer and be the first to complete your noble mission, you'll become master of Catan!
$45.00
3 in stock

CATAN: SEAFARERS 5-6

Now five to six players can sail into the uncharted and explore and settle the mysterious islands near Catan! The 5-6 Player Extension for Catan: Seafarers allows you to add 1-2 more opponents without sacrificing ease of play. Try on of ten new exiting scenarios! Designed for 5-6 players, it adds even more drama to the award-winning game of seafaring, exploration, and trade. You must have The Settlers of Catan board game and the Seafarers expansion in order to use this extension. Requires ownership of The Settlers of Catan, The Setters of Catan 5-6 player Extortion and Seafarers of Catan to play.
$45.00
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