CALL OF CTHULHU - HORROR ON THE ORIENT EXPRESS: INVESTIGATORS UNVEILED (EXPANSION)
Investigators Unveiled expands character flexibility and gameplay variability by allowing every character from the base game to be used either as a playable Investigator or a Suspect. This dynamic role-switching mechanic not only enriches the narrative but also significantly enhances replayability, allowing each game to present a fresh and unpredictable scenario. The box also includes a mini-expansion with the Cat of Ulthar and the Cat of Saturn.
Features:
• Full character role flexibility- Any character can be played as an Investigator or appear as a Suspect (possible Cultist). Increased replayability through setup variation: Different character combinations create a new experience every session.• New Investigator skills - 91 unique skills tailored to characters' professions.• Added strategic depth - Role-switching mechanics introduce new layers of decision making and uncertainty.• Mini-expansion included - Add either the friendly Cat of Ulthar or the trouble-making Cat of Saturn to your game.
Details:
Ages: 14+Players: 1-4Game Length: 90-120 minutes
This is not a stand-alone game. A copy of Horror on the Orient Express: The Board Game is required to play.
$75.00
1 in stock
CALL OF CTHULHU - HORROR ON THE ORIENT EXPRESS: NEW MONSTROSITIES (EXPANSION)
New Monstrosities introduces three new monster types that expand and diversify in-game threats. During setup, players can choose between monsters from the core box or their expansion counterparts, allowing for flexible configuration and varied gameplay. Each monster brings unique behaviors and challenges, increasing tension and requiring players to adapt their strategies as they face new dangers aboard the train. The mix-and-match system ensures higher replayability and a fresh gameplay experience in every session.
Features:
• Three new monster types - Red Anthramors, Blue Veakhiras, and Green Dronzurs, each with unique behaviors.• Modular monster selection - Swap or mix monsters from the core game and expansion during setup• Increased replayability - Different monster combinations create varied challenges every session.• New gameplay challenges - Unique enemy mechanics require players to adapt strategies on the fly.
Details:
Ages: 14+Players: 1-4Game Length: 90-120 minutes
This is not a stand-alone game. A copy of Horror on the Orient Express: The Board Game is required to play.
More Information
$90.00
1 in stock
CALL OF CTHULHU - HORROR ON THE ORIENT EXPRESS: CONSUMED BY THE VOID CAMPAIGN (EXPANSION)
Consumed by the Void Campaign Expansion is a five-part, scenario-based campaign that expands the core game with a connected narrative and evolving gameplay. Players face new enemies, meet unexpected allies, and uncover a mystery tied to forces beyond the known world while trying to prevent the downfall of the Orient Express.
The expansion adds a large number of new components and miniatures, along with scenario-specific rules built on the core system. Players do not need to learn a new game - only adapt existing mechanics with scenario-driven changes. Each scenario introduces new challenges and builds on the previous one, creating a cohesive campaign where player decisions shape the outcome.
Features:
• 5-part narrative campaign- Connected scenarios forming a full story-driven experience.• Evolving gameplay structure - Each scenario introduces new rules, components, and challenges.• Large content expansion - Significant number of new components and miniatures included.• Mini-expansion included - Choices influence outcomes and shape the campaign progression.• New enemies and allies - Face powerful adversaries and interact with unique supporting characters.
Details:
Ages: 14+Players: 1-4Game Length: 90-120 minutes
This is not a stand-alone game. A copy of Horror on the Orient Express: The Board Game is required to play.
$120.00
1 in stock
INSECTARIUM
Welcome to the Insectarium, a museum of insects! You are tasked with creating a board of insect specimens for display in the Insectarium’s main hall.
You must use your gear, gather specimens, and collect tools to precisely arrange and pin your specimens in your display in this family strategy board game for 1 to 4 players over 30 to 45 minutes.
Details:
Players: 1-4Playing Time: 30-45Age: 8+
$80.00
3 in stock
INSECTARIUM DELUXE UPGRADE BOX (ACCESSORY)
The Deluxe Upgrade Box for Insectarium includes a full set of acrylic tokens for the game as well as five miniatures of some of our favorite insects! Use your minis to mark your score on the board as you play.
Note: Requires base game to play. Base game sold separately.
$80.00
2 in stock
CHRONICALS OF AVEL: NEW ADVENTURES (EXPANSION)
Team up and fight together to save magical land of Avel.
1-4 Players | 60-90 Mins | Ages 8+
Features: Cooperative Game, Dice Rolling, Die Icon Resolution, Hexagon Grid, Modular Board, Solo / Solitaire Game
Theme: Children's Game, Exploration, Fantasy
Description:
Chronicles of Avel: New Adventures is an exciting big expansion for Chronicles of Avel, in which players will once more become heroes and heroines with an epic quest to help the magical land of Avel. The game introduces 3 thematic scenarios which can be played separately or as a campaign and 3 modules that can be used in different combinations to create personalized challenges. Players will have to cooperate to choose the best strategy, support each other and win.
In Chronicles of Avel: New Adventures players will continue exploring the world of Avel, using modular board created from hexagonal tiles. New place tiles, equipment, monsters and a new Beast will give opportunity to tell new stories in a much more immersive way. This expansion is an answer to requests made by players - containing all necessities to make Chronicles of Avel even better!
$80.00
2 in stock
A GENTLE RAIN
TAKE A DEEP BREATH, AND RELAX...
You have come to the lake hoping to see a rare and beautiful sight. The lilies of the lake only open their blossoms in the rain, and only rarely do all eight kinds of lily bloom at once. The goal of A Gentle Rain is to place the lake tiles in such a way to cause all eight types of lilies to bloom before you run out of tiles and the rain ends.
Place each new tile you draw next to a tile already in play, making sure to match the colors of all the tile edges touching the tile you are placing. Each time you manage to complete a square of four touching tiles, a blossom opens between them.
Keep Score, or don’t.
$48.00
2 in stock
TERRA MYSTICA: FAN FACTIONS (EXPANSION)
Twenty new factions for Terra Mystica.
1-5 Players | 30+ Mins | Ages 12+
Features: End Game Bonuses, Hexagon Grid, Income
Theme: Expansion for Base-game, Print & Play
Description:
Terra Mystica: Fan Factions includes 20 new factions for the game! All of these factions were submitted by fans and vetted to produce a high-quality, “must-have” expansion for the classic game.
All of the new factions are completely compatible with the base game, Fire & Ice, and Merchants of the Sea.
This is an expansion. A copy of Terra Mystica is required to play.
$75.00
1 in stock
JISOGI: ANIME STUDIO TYCOON
Jisogi is a brand new worker-placement board game designed and published by Esper Game Studio, with art by Eisuke Gou and Senkawa Teien. The theme is Anime, more specifically, the hard-working folks and the crushing business behind it.
In this tycoon-style game, players use Staff members (cards placed in front of their personal Studio board) to select from a range of available actions (limited by the type of Staff). Their objective is to release an original Anime, composed of 3 Script parts (Setting, Plot, and Twist). Whenever released, players will gain resources and points according to their popularity -determined by the technical level of the Anime + how many genre matches they have to rotating Trend cards.
"Jisogi" comes from 自転車操業, jitenshasōgyō, an expression that refers to barely keeping a business going (an analogy that a bicycle falls over when its wheels cease rotating). Get ready for a challenging tycoon-style game where you'll hustle to make your dream Anime against all odds.
Inside the box: 1 Central Action Board, 4 Double-layered Studio Boards, 1x Trend Board, 1x Opportunity Board, 4 sets of 6 Wood Studio Action tokens, 25x Wood Art tokens, 30x Wood Hype tokens, l6x Wood Merchandise Deal tokens, 8x Wood point trackers, 4x Wood Lock tokens, 50x Cardboard Money tokens, 1x Acrylic 1st Player token, 3x Acrylic Popularity tokens, 60x Cerdboard Script Parts, 18x Debt Cards, 20x Network Cards, 24x Opportunity Cards, 68x Staff Cards, 20x Foil Trend Cards, 4x Player Aids, 2x Solo Cards.
Details:
• Player Count: 1 - 4• Playing Time: 60 - 120• Age: 12
$100.00
3 in stock
DUEL OF MELOCH - SCYTHE VS EXPEDITIONS
Duel of Meloch is a standalone game that combines mechanisms from two existing games, Scythe and Expeditions, into a 45-minute head-to-head clash. One player uses Scythe rules and components (including a new faction and player mat); the other player uses Expedition rules and components (including a new mech, character, and companion). As long as you know one of those games and your opponent knows the other, you can play Duel of Meloch, and you don’t need anything other than Duel of Meloch to play this game.
You can even play Scythe vs Scythe or Expeditions vs Expeditions duels if you own either of those games (or even just Invaders from Afar or Gears of Corruption, respectively).
The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star.
All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).
$100.00
1 in stock
FOREST SHUFFLE: EXPLORATION (EXPANSION)
Expansion for Forest Shuffle.
Enjoy new caves, a solo with the Automa and a selection of promo cards.
1-5 Players | 60 Mins | Ages 10+
Features: Chaining, End Game Bonuses, Hand Management, Layering, Multi-Use Cards, Open Drafting, Set Collection, Solo / Solitaire Game, Tags, Variable Player Powers
Theme: Expansion for Base-game, Animals, Card Game, Educational, Environmental, Exploration, Territory Building
Description:
Good things come in threes! The third expansion deck for Forest Shuffle offers three sets of cards to add to the base game:
First, there is an official Automa deck of 20 cards with 12 challenges to complete.Next, a set of five brand new caves with individual powers to replace the regular caves of the base game.Last but not least, this deck contains a selection of 15 special playing cards featuring selected and rare species from around the world. These cards have been available as promo cards in 2024.With 55 cards in total, this set complements the flora and fauna of Forest Shuffle base game and offers endless possibilities for exploration and adventure.
This is an expansion. A copy of Forest Shuffle is required to play.
$25.00
1 in stock
MERCHANTS OF MAGICK: DANGEROUS BUSINESS (EXPANSION)
In the Dangerous Business Expansion, monsters are at the gates, and each Merchant is hoping that they can equip their sponsored Adventurer with enough items and equipment to fend off the horde of creatures. Dangerous Business replaces sponsored Adventurer cards with new Adventurer boards. As you craft new items, your Adventurer’s prowess in battle will increase. Once it meets or exceeds a monster’s health, you can defeat the creatures to set up powerful combos.
Inside The Box:
• Dangerous Business• 18 Double-sided creature cards (36 different creatures)• 8 Sponsored Adventurer Boards• 1 Traveling Merchant Solo Board• 32 Tokens for Solo Play• 100 Player Sheets (double-sided)
$65.00
2 in stock
MERCHANTS OF MAGICK: DRAUGHT OF THE DRAGONS (EXPANSION)
Draught of the Dragons collects several different, smaller expansions into one box, adding a ton of variety and intrigue. Draught of the Dragons adds a new phase to the game where players pick an action: Brewing more potions, advertising to a central pool of customers, stealing them from your opponents, or grabbing potion recipes that provide powerful new abilities. It also adds new Order cards and a push your luck mechanic with Order Reservations.
New actions to choose from, including brewing more potions or grabbing potion recipes that provide powerful new abilities.Requires Merchants of Magick base game to play.
Contents:
• 1 Central Market Board• 32 Player Action Cards (4 per player)• 16 Potion Recipe Cards• 16 Advanced Order cards• 32 Guild Tokens (in 8 colours)• 24 Wooden Potion Tokens (in 3 colours)• 1 Microfiber Potion Bag
$65.00
3 in stock
PHANEROZOIC
Phanerozoic is the current geologic eon that started about 530 million years ago.
In this game, you will simulate the evolution of life on Earth during this time period. Starting with Trilobites and Algae, each player will try to influence the ecosystem by mutating and evolving plants and animals into new species to try to score points according to their unique goals.
During the action phase, players will draft cards and play mutations, evolve species or use events to their advantage. Each round ends with a nature phase, where the ecosystem finds its balance as plants grow and animals feed.
Will you cause the extinction of the dinosaurs or will you rejoice when inventive animals thrive? Phanerozoic is a thinky game that feels bigger than its box suggests.
Components: 112 cards, achievement sheet, rulebook.
Details:
Players: 1-4 Playing Time: 30-60 MinuteAge: 9+
$27.00
0 in stock
HEROES OF TENEFYR: THE SECOND CURSE (EXPANSION)
The Second Curse adds new heroes, new bosses and a lot more variety to Heroes of Tenefyr. Most of the new heroes are a bit less conventional than the original heroes, offering new unique ways to battle your enemies and work together.
With 130+ new cards, this expansion adds many new enemies, from creepy spirits to mechanical clockwork beasts, and mushroom creatures. Can you defeat them and lift the second curse?
Details:
Players: 1-4 Playing Time: 60-90 MinuteAge: 14+
$42.00
0 in stock
HEROES OF TENEFYR
The village of Tenefyr is a bastion of light in a valley surrounded by darkness and countless evil creatures. But the many dungeons that litter the mountainsides aren't the only source of danger. Something more terrible is planning an attack on the village. Will you be one of the heroes that saves Tenefyr?
Heroes of Tenefyr is a fully cooperative deck-building game for 1 to 4 players. You represent one of the four heroes and start out inexperienced, but with a unique skill card. As you fight your way through dungeons filled with evil creatures, you'll gain loot in the form of cards that are added to your starting deck. Clear a dungeon of monsters and you will be rewarded by the villagers.
Players will enter dungeons together and fight the enemies within. Combat is simple, with a combined "push-your-luck" element. Your deck represents your hero's health, so when you run out of cards, your hero becomes exhausted and needs to return to the village to rest. Loot cards that improve your deck are gained from defeating enemies, and the most powerful loot is found in the most dangerous dungeons.
Whenever the heroes leave a dungeon and return to Tenefyr, time passes. When a certain amount of time has passed, depending on the difficulty setting, the boss attacks. If you manage to defeat the boss, everybody wins, otherwise you all lose.
Details:
Players: 1-4 Playing Time: 60-90 MinuteAge: 14+
$55.00
0 in stock
CALL OF CTHULHU - MISKATONIC TALES: JOURNEY TO INNSMOUTH
Miskatonic Tales: Journey to Innsmouth is an immersive, storytelling board game that transports you into the realm of the Cthulhu Mythos and confronts you with forbidden knowledge waiting impatiently to be uncovered. Unsure of who your actual enemy is, you must investigate a chain of events in a mysterious place fate has brought you to. Fortunately, other Investigators are with you and together you can solve this case.
Miskatonic Tales: Journey to Innsmouth is set in the universe known from the award-winning Call of Cthulhu horror and mystery TTRPG. The box contains three stand-alone sandbox adventures that can be played separately, yet share one large story arc. This cooperative game does not have a strict turn order, but emphasizes solving the case together as a group. Every move you make while exploring the map is accompanied by a paragraph from the book that reveals yet another piece of your story. Each time you play, the story can be different, and trying to solve the scenario several times eventually reveals the full picture.
Combining strategy, storytelling, and cooperation, the game offers an engaging experience where choices matter, teamwork is crucial, and the story's path is as unpredictable as it is thrilling.
Learn more about the Mythos by taking part in intriguing adventures. What role will you play in the story? Investigate the clues. Uncover the truth. Explore the story.
$118.00
1 in stock
EARTHBORNE RANGERS - MOMENTS IN THE VALLEY (EXPANSION)
Expansion for Earthborne Rangers.
1-4 Players | 60-240 Mins | Ages 12+
Features: Card Play Conflict Resolution, Cooperative Game, Deck Construction, Hand Management, Move Through Deck, Narrative Choice / Paragraph, Role Playing, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Storytelling, Variable Set-up
Theme: Expansion for Base-game, Adventure, Card Game, Environmental, Exploration, Science Fiction
Description:
This expansion adds exciting and narrative moments to your path deck and can be used in conjunction with the four Valley expansions: Spire in Bloom, Shadow of the Storm, Into the Maw, or Sky and Smoke.
Includes:
Spire in Bloom Moments (8 cards)Shadow of the Storm Moments (8 cards)Into the Maw Moments (8 cards)Sky and Smoke Moments (8 cards)General Path Cards (1 card)4 Card Set Dividers
$46.00
2 in stock
EARTHBORNE RANGERS - SPIRE IN THE BLOOM (EXPANSION)
Expansion for Earthborne Rangers.
1-4 Players | 60-240 Mins | Ages 12+
Features: Card Play Conflict Resolution, Cooperative Game, Deck Construction, Hand Management, Move Through Deck, Narrative Choice / Paragraph, Role Playing, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Storytelling, Variable Set-up
Theme: Expansion for Base-game, Adventure, Card Game, Environmental, Exploration, Science Fiction
Description:
Spire in Bloom focuses on the village of Spire, expanding what was originally a single location on the map into multiple locations players can explore.
Includes:
A new Valley mapA new campaign guideA new campaign trackerA new terrain set (Thoroughfare)New Missions and new RewardsNew Valley, General, and Lone Tree Station set cards2 Card Set Dividers
$92.00
2 in stock
FINAL GIRL: MINIATURES BOX – THE GREEN TERROR
Step into the suffocating heat of Pesadilla Verde, a forgotten jungle where the air itself feels alive - and hungry. Little do they know that they are being tracked by the Volk’ar, a cunning otherworldly predator who hunts for sport and can vanish at will. Unlike other killers, the Volk’ar doesn’t rush its prey - she studies, toys, and learns. You must track her through the dense foliage and strike before she ambushes you from the shadows.
Do you and your wannabe soldiers of fortune have the guts to face what lurks in the dark? Or will the Green Terror swallow you alive
Content:
• 1 Killer Miniature• 2 Final Girl Miniatures• 1 Vehicle Miniature
$20.00
1 in stock