ROOT - SQUIRES AND DISCIPLES DECK (EXPANSION)

Enhance the strategic depth and replayability of Root with the Root - Squires and Disciples Deck Board Game. This alternative card deck can be seamlessly swapped with the base game deck, offering players exciting new tactics and unexpected twists. Inspired by the Marauder and Homeland factions, the cards introduce abilities focused on hand composition and provide opportunities to manipulate game dominance and create chaotic player interactions. Key Features:Provides an exciting alternative card deck to the base gameIntroduces new strategies and unpredictable gameplay elementsFeatures cards inspired by the Marauder and Homeland factionsIncludes abilities centered around managing hand compositionAllows players to alter dominance rules and instigate conflict
$25.00
3 in stock

ROOT - THE HOMELAND (EXPANSION)

Rediscover the Woodland with Root - The Homeland Expansion Board Game, the next exciting chapter in the Root series. This expansion introduces three brand-new factions: the resilient Lilypad Diaspora, the politically focused Twilight Council, and the mysterious Knaves of the Deepwood, each offering unique gameplay challenges and asymmetric mechanics. Explore new battlefields with the two included maps, the expandable Marsh map and the strategic Gorge map, adding even more variety to your games. Please note, a copy of the Root board game is required to play this expansion. Key Features:Introduces three unique and dramatically asymmetric new factions to the gameAdds two distinct new maps, the expandable Marsh and the challenging GorgeOffers new strategic depth and replayability with varied faction abilitiesRequires the Root base game to play, seamlessly integrating new contentFeatures the charming and immersive artwork characteristic of the Root universe
$155.00
6 in stock

ROOT - HOMELAND HIRELING PACK (EXPANSION)

The Root - Homeland Hireling Pack Board Game is an exciting expansion that brings three new hirelings into the Woodland fray: the River Roamers, Sunny Advocates, and the neutral Prosperous Farmers. Each hireling includes a double-sided tarot card and new meeples, significantly increasing the variety and strategic options available in your games of Root. This pack requires a copy of the Root board game to play. Key Features:Introduces three distinct new hirelings to expand gameplay possibilitiesIncludes unique meeples and double-sided tarot cards for each new hirelingAdds significant variety and tactical depth to the base game experienceIntegrates seamlessly with the core Root board game and other expansionsEnhances replayability with new characters and abilities
$52.00
3 in stock

CALL OF CTHULHU - HORROR ON THE ORIENT EXPRESS: INVESTIGATORS UNVEILED (EXPANSION)

Investigators Unveiled expands character flexibility and gameplay variability by allowing every character from the base game to be used either as a playable Investigator or a Suspect. This dynamic role-switching mechanic not only enriches the narrative but also significantly enhances replayability, allowing each game to present a fresh and unpredictable scenario. The box also includes a mini-expansion with the Cat of Ulthar and the Cat of Saturn. Features: • Full character role flexibility- Any character can be played as an Investigator or appear as a Suspect (possible Cultist). Increased replayability through setup variation: Different character combinations create a new experience every session.• New Investigator skills - 91 unique skills tailored to characters' professions.• Added strategic depth - Role-switching mechanics introduce new layers of decision making and uncertainty.• Mini-expansion included - Add either the friendly Cat of Ulthar or the trouble-making Cat of Saturn to your game. Details: Ages: 14+Players: 1-4Game Length: 90-120 minutes This is not a stand-alone game. A copy of Horror on the Orient Express: The Board Game is required to play.
$75.00
1 in stock

CALL OF CTHULHU - HORROR ON THE ORIENT EXPRESS: NEW MONSTROSITIES (EXPANSION)

New Monstrosities introduces three new monster types that expand and diversify in-game threats. During setup, players can choose between monsters from the core box or their expansion counterparts, allowing for flexible configuration and varied gameplay. Each monster brings unique behaviors and challenges, increasing tension and requiring players to adapt their strategies as they face new dangers aboard the train. The mix-and-match system ensures higher replayability and a fresh gameplay experience in every session. Features: • Three new monster types - Red Anthramors, Blue Veakhiras, and Green Dronzurs, each with unique behaviors.• Modular monster selection - Swap or mix monsters from the core game and expansion during setup• Increased replayability - Different monster combinations create varied challenges every session.• New gameplay challenges - Unique enemy mechanics require players to adapt strategies on the fly. Details: Ages: 14+Players: 1-4Game Length: 90-120 minutes This is not a stand-alone game. A copy of Horror on the Orient Express: The Board Game is required to play. More Information
$90.00
1 in stock

CALL OF CTHULHU - HORROR ON THE ORIENT EXPRESS: CONSUMED BY THE VOID CAMPAIGN (EXPANSION)

Consumed by the Void Campaign Expansion is a five-part, scenario-based campaign that expands the core game with a connected narrative and evolving gameplay. Players face new enemies, meet unexpected allies, and uncover a mystery tied to forces beyond the known world while trying to prevent the downfall of the Orient Express. The expansion adds a large number of new components and miniatures, along with scenario-specific rules built on the core system. Players do not need to learn a new game - only adapt existing mechanics with scenario-driven changes. Each scenario introduces new challenges and builds on the previous one, creating a cohesive campaign where player decisions shape the outcome. Features: • 5-part narrative campaign- Connected scenarios forming a full story-driven experience.• Evolving gameplay structure - Each scenario introduces new rules, components, and challenges.• Large content expansion - Significant number of new components and miniatures included.• Mini-expansion included - Choices influence outcomes and shape the campaign progression.• New enemies and allies - Face powerful adversaries and interact with unique supporting characters. Details: Ages: 14+Players: 1-4Game Length: 90-120 minutes This is not a stand-alone game. A copy of Horror on the Orient Express: The Board Game is required to play.
$120.00
1 in stock

COMPILE - AUX 3 (EXPANSION)

In the card game Compile, you are competing with Artificial Intelligences, trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to compile. First to compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, compile your own as fast as possible, and compile your reality.Compile: Aux 3 includes three new Protocols: Flexible, Inert, Rigid.
$13.00
4 in stock

CLANK! A DECK-BUILDING GAME - ADVENTURING PARTY (EXPANSION) - MASTER THIEF EDITION

The thieves' guild is recruiting! Clank! Adventuring Party expands both Clank! A Deck-Building Adventure and Clank! Catacombs to include up to six players in your dungeon run! Want a new thieving identity? Shuffle up as one of six unique characters, each with their own starting deck and special abilities — now with balance changes for the new Master Thief Edition! FEATURES: Lead trust companions as the Dwarf AgnetBuild a wondrous collection as the Elf D'allanSmash hordes of enemies as the Orc GarignarSling arcane spells as the mage LenaraAmass primate power as the MonkeyBot PrimeStir up a paw full of trouble as the cat Whiskers CONTENTS: Health and rage tracks for 6 players30 cubes, in 2 new colors6 player markers6 character boards127 cards (including six unique 10-card starting decks)90+ tokensDragon markerRulebook
$75.00
2 in stock

CHRONICALS OF AVEL: NEW ADVENTURES (EXPANSION)

Team up and fight together to save magical land of Avel.  1-4 Players  |  60-90 Mins  |  Ages 8+ Features: Cooperative Game, Dice Rolling, Die Icon Resolution, Hexagon Grid, Modular Board, Solo / Solitaire Game Theme: Children's Game, Exploration, Fantasy Description: Chronicles of Avel: New Adventures is an exciting big expansion for Chronicles of Avel, in which players will once more become heroes and heroines with an epic quest to help the magical land of Avel. The game introduces 3 thematic scenarios which can be played separately or as a campaign and 3 modules that can be used in different combinations to create personalized challenges. Players will have to cooperate to choose the best strategy, support each other and win. In Chronicles of Avel: New Adventures players will continue exploring the world of Avel, using modular board created from hexagonal tiles. New place tiles, equipment, monsters and a new Beast will give opportunity to tell new stories in a much more immersive way. This expansion is an answer to requests made by players - containing all necessities to make Chronicles of Avel even better!
$80.00
2 in stock

TERRAFORMING MARS: THE COLONIES (EXPANSION)

Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations.
$80.00
1 in stock

TERRAFORMING MARS: PRELUDE (EXPANSION)

As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, you get to choose from Prelude cards that jumpstart the terraforming process, or boost your corporation engine. There are also 5 new corporations, and 7 project cards that thematically fit the early stages of terraforming. Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.
$56.00
1 in stock

TERRAFORMING MARS: HELLAS ELYSIUM (EXPANSION)

Terraforming Mars: Hellas & Elysium, the first expansion for Terraforming Mars, consists of a double-sided game board presenting two new areas of Mars: Elysium takes players almost to the opposite side of Mars' equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! Hellas, the southern wild, includes Mars' south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water. Each of these maps consists of new sets of milestones and awards with relevance for that particular map. Place three tiles around the south pole to be a Polar Explorer, for example, or race to have the most estates beside water on Elysium!  
$58.00
1 in stock

TERRA MYSTICA: FIRE & ICE (EXPANSION)

Fire and ice descend upon Terra Mystica. The traditional factions must brace themselves for their new competitors: Yetis – the masters of power, Ice Maidens – who adore their Temples, Acolytes – whose entire life is focused on the cults, and Dragonlords – whose use their power to create volcanoes. And as if this wasn’t enough, there are two more factions, namely Shapeshifters and Riverwalkers, who ignore the most basic of rules: one faction – one terrain type. (Inconceivable to the Halflings!) This, the new game board and game options will, once again, immerse you into the world of Terra Mystica! *This is an expansion, the base game is needed. 14 years +2-5 players30 min/player 
$111.00
1 in stock

TERRA MYSTICA: FAN FACTIONS (EXPANSION)

Twenty new factions for Terra Mystica. 1-5 Players  |  30+ Mins  |  Ages 12+ Features: End Game Bonuses, Hexagon Grid, Income Theme: Expansion for Base-game, Print & Play Description: Terra Mystica: Fan Factions includes 20 new factions for the game! All of these factions were submitted by fans and vetted to produce a high-quality, “must-have” expansion for the classic game. All of the new factions are completely compatible with the base game, Fire & Ice, and Merchants of the Sea. This is an expansion. A copy of Terra Mystica is required to play.
$75.00
1 in stock

AGENT AVENUE: DIVISION M EXPANSION

Division M has arrived in the neighborhood! The Agent Avenue: Division M expansion introduces a new agent type to Agent Avenue, with these special agents creating a danger zone around your home space. Also included are fifteen unique black market cards, each adding fresh twists and unpredictable opportunities to every game.   This is an expansion to the Agent Avenue base game:   A blend of strategic bluffing and set collection in a whimsical spy world.  2-4 Players  |  10-20 Mins  |  Ages 8+ Features: Hand Management, Race, Set Collection, Track Movement Theme: Bluffing, Card Game Description: Agent Avenue is a competitive card game for 2-4 players that combines bluffing, strategic set collection, and a race to uncover your opponent's identity. Set in a colorful anthropomorphic world, players assume the roles of retired spies in a suburban neighborhood, outsmarting each other with cards that can score points or trigger special effects. Utilize a unique "I split, you choose" mechanic to play one card face-up and one face-down each turn. Your opponent chooses one, influencing both your strategies. Cards feature different agents and tools that impact scoring and game progress on a track, advancing the "catch me" race to uncover the opposing spy. Beautifully illustrated by Fanny-Pastor Berlie, the game's art brings to life a quirky neighborhood of animal spies. The game includes over 50 cards, a custom game board, and meeples. Outwit your opponents by strategically collecting agent sets and effectively using spy tools. The game ends when a player successfully uncovers their opponent, combining both strategic depth and bluffing elements. Perfect for those who love a mix of strategy and lighthearted competition, "Agent Avenue" challenges you to think like a spy and act like a friendly neighbor. Contents: 1 double-sided board.38 agent cards15 black market cards (advanced mode only)2 meeples2 player aid cards
$38.00
1 in stock

SAGRADA PANORAMA (EXPANSION)

You are an artist competing to create the most beautiful stained-glass window in the Sagrada Familia. Sagrada is a thought provoking, wonderfully fun board game for the entire family that looks stunning on the table. Your friends will be hooked the first time! Learn in minutes, play over and over!      Sagrada: Panorama expands the brilliant puzzle game of dice, light, and colour with new plans, new constructions, and an all-new mechanism! With Panorama shared objectives, players work together to score points in all-new ways. This expansion also brings bigger challenges, so players can craft even more magnificent stained-glass windows. New private objectives reward you for placing dice in your window's 'focal points,' new personal lightboards offer long-term planning and strategy, and with more tool cards, additional dice, and new window boards to play with up to six players. Expand the basilica with new ways to play for every player count!
$80.00
2 in stock

FOREST SHUFFLE: ALPINE (EXPANSION)

Expansion for Forest Shuffle. Explore the Alps by adding more species to the game.  2-5 Players  |  60 Mins  |  Ages 10+ New cards are shuffled into the base game for even more diversity in Forest Shuffle adding even more variety to your gaming tables: Forest Shuffle Alpine Will you manage to lure the most valuable species into your forest? Because the following also applies above the tree line: depending on the number of players, cards are removed from the game before it begins. The first expansion of the tactical card game about the animals and the forest by designer Kosch scores with a deck of 36 new multifunctional cards, including two new tree species. Some of the cards bring a nice twist to the rules of the base game. This is an expansion. A copy of the Base Game is required to play.
$25.00
1 in stock

FOREST SHUFFLE: EXPLORATION (EXPANSION)

Expansion for Forest Shuffle. Enjoy new caves, a solo with the Automa and a selection of promo cards. 1-5 Players  |  60 Mins  |  Ages 10+ Features: Chaining, End Game Bonuses, Hand Management, Layering, Multi-Use Cards, Open Drafting, Set Collection, Solo / Solitaire Game, Tags, Variable Player Powers Theme: Expansion for Base-game, Animals, Card Game, Educational, Environmental, Exploration, Territory Building Description: Good things come in threes! The third expansion deck for Forest Shuffle offers three sets of cards to add to the base game: First, there is an official Automa deck of 20 cards with 12 challenges to complete.Next, a set of five brand new caves with individual powers to replace the regular caves of the base game.Last but not least, this deck contains a selection of 15 special playing cards featuring selected and rare species from around the world. These cards have been available as promo cards in 2024.With 55 cards in total, this set complements the flora and fauna of Forest Shuffle base game and offers endless possibilities for exploration and adventure. This is an expansion. A copy of Forest Shuffle is required to play.
$25.00
1 in stock

FOREST SHUFFLE: WOODLAND EDGE (EXPANSION)

Expansion for: Forest Shuffle Add new flora and fauna to the game, and discover hidden pathways.  Immerse yourself in the serene beauty of nature with Forest Shuffle: Woodland Edge. This expansion set for the beloved Forest Shuffle game introduces new flora and fauna, enhancing your strategic play with lush edge-of-the-forest habitats. Encounter diverse wildlife, discover hidden pathways, and manage your woodland resources to thrive. With stunning artwork and engaging mechanics, Woodland Edge brings the enchanting forest environment to life, making every game session a captivating journey. Perfect for nature lovers and strategy enthusiasts alike, Forest Shuffle: Woodland Edge offers endless possibilities for exploration and adventure.
$25.00
1 in stock

MERCHANTS OF MAGICK: DANGEROUS BUSINESS (EXPANSION)

In the Dangerous Business Expansion, monsters are at the gates, and each Merchant is hoping that they can equip their sponsored Adventurer with enough items and equipment to fend off the horde of creatures. Dangerous Business replaces sponsored Adventurer cards with new Adventurer boards.  As you craft new items, your Adventurer’s prowess in battle will increase. Once it meets or exceeds a monster’s health, you can defeat the creatures to set up powerful combos. Inside The Box: • Dangerous Business• 18 Double-sided creature cards (36 different creatures)• 8 Sponsored Adventurer Boards• 1 Traveling Merchant Solo Board• 32 Tokens for Solo Play• 100 Player Sheets (double-sided)
$65.00
2 in stock