TICKET TO RIDE: USA (2025 REFRESH)

Build your tracks across the United States in Ticket to Ride, a fast-paced and strategic board game for two to five players. In every game, you and your opponents must compete for train cards which in turn allow you to run your trains between iconic American cities. You’ll earn points for every route you complete, but you need to plan for the future—ticket cards can give you many more points if you connect the two cities shown on the ticket. Just be careful: your opponents are competing for the same routes as you! EXCITING TRAIN ADVENTURE: Embark on a journey across early 20th century North America, collecting train cards and claiming routes to expand your network and connect cities. EASY TO LEARN, HARD TO MASTER: With simple rules and engaging gameplay, Ticket to Ride is perfect for both new and experienced players, making it a great choice for family game nights. BEAUTIFUL GAME COMPONENTS: Features a giant map of the North American train network, accompanied by miniature trains for each player, enhancing the visual appeal and immersive experience. MULTIPLE WAYS TO WIN: Strategically collect color sets of train cards, complete your tickets, and build the longest routes to secure victory, offering endless replayability. FUN FOR ALL AGES: Whether you're playing with family or friends, Ticket to Ride offers hours of fun, making it an ideal choice for casual and competitive gamers alike.
$95.00
2 in stock

CATAN (6TH EDITION) - TRADERS AND BARBARIANS 5-6 PLAYER (EXPANSION)

Expansion for CATAN. Add one or two more opponents without sacrificing ease of play. 5-6 Players  |  60-120 Mins  |  Ages 10+ Now five to six players play together with the harbormaster, the friendly robber, or special events from CATAN: Traders & Barbarians. Includes 5 new scenarios and 4 variants. Adds depth and complexity to your games of CATAN. The previous and current editions of CATAN can be used together. Certain product combinations have distinct card backs, which can be resolved by purchasing CATAN-sized card sleeves or replacement cards. Some accessories may not be compatible across editions due to changes in component size or design. This is an expansion. A copy of the following is required to play: CATAN, CATAN Traders & Barbarians expansion.
$70.00
1 in stock

CATAN (6TH EDITION) - TRADERS AND BARBARIANS (EXPANSION)

Expansion for CATAN. Delve deep into CATAN! 2-4 Players  |  60-120 Mins  |  Ages 10+ Features: Auction / Bidding, Dice Rolling, Hand Management, Memory, Modular Board, Network and Route Building, Trading, Voting Theme: Expansion for Base-game, Negotiation, Transportation Description: In CATAN: Traders & Barbarians you’ll find lots of cool new ways to explore the island. You can now play with just 2 players! Add a harbormaster, a friendly robber, or special events. Play with a wealth of new wooden pieces, board tiles, and capabilities. Link your games to create an intriguing campaign. Use these 4 variants and 5 scenarios to reinvent your CATAN experience! This is not a complete game! Requires CATAN® Base Game to play (any edition)
$115.00
0 in stock
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CATAN (6TH EDITION) - CITIES & KNIGHTS EXPANSION 5- 6 PLAYER EXPANSION

When barbarians gather on the shores, you need even more friends to help. Invite up to two additional players to your CATAN – Cities & Knights game for even more excitement! The 5-6 Player Expansion adds additional pieces and components for more players and adds a simple turn-taking mechanism to engage more players throughout. Components: 18 Wooden Player Pieces in 2 Colors2 Development Trackers21 Cards2 Player Turn MarkersRulesNOTE: This is not a complete game! Requires CATAN, CATAN: 5-6 player expansion & CATAN – Cities & Knights expansion to play.
$57.00
2 in stock

CATAN (6TH EDITION) - SEAFARERS EXPANSION 5-6 PLAYER EXPANSION

High sea adventures are best when shared with more friends. Invite up to two additional players to your CATAN – Seafarers game for even more ocean exploring fun! The Seafarers 5-6 Player Expansion adds additional pieces and components for more players and adds a simple turntaking mechanism to engage more players throughout. Components: 10 Terrain and Sea Hexes2 Frame Pieces2 Harbor Tokens30 Wooden Ships in 2 Colors (15 each)2 Player Turn MarkersRulesNOTE: This is not a complete game! Requires "CATAN" & "CATAN – Seafarers" expansion to play.   5-6 Players  |  90+ Mins  |  Ages 10+ Features: Dice Rolling, Hand Management, Memory, Modular Board, Network and Route Building, Trading Theme: Expansion for Base-game, Exploration, Negotiation
$57.00
4 in stock

KINFIRE COUNCIL

Kinfire Council is a competitive game of strategy and politics. As a member of the Council, you've been charged with rebuilding the great city of Din'Lux and defending it from the dangers of the Starless Nights. Take turns sending your workers to collect resources, upgrade buildings, and construct new Kinfire lighthouses in the surrounding area, while the Cult of Altan interferes with your plans and undermines your authority. You'll vote on important city policies, arrest cultists, and dispatch your Seeker to thwart threats looming over the final bastion of civilization, the great city of Din'Lux. While you vie for power among yourselves, you also track the Cult's progress. If they win the game, then the Cult Conspirator ends up being the victor. Will you be a benevolent leader, working together with your fellow Council members, or will your plans take a more sinister turn? Highlights:Asymmetrical Abilities: Choose from six Councillors, each with a powerful unique ability, allowing you to rule the city your own way.Worker Skills: Train each of your workers in one of six different skills to suit your strategy.Rule-Changing Decrees: Visit locations in the city where you can spend votes on decrees that benefit you, while hindering your opponents.Beware the Cult: The Cult of Altan will earn their points as they sow chaos and destruction, giving you the chance to betray your city and win victory alongside them.
$140.00
2 in stock

SNAILS

Listen all of you, bellyslitherers! Gather around… and prove your mettle! There’s no peace on Gastropodia Islands. Especially not when all kinds of snails grab their weapons and face each other in deadly combat. Each squad is ready to show the other mollusks who’s the boss. They’ll do anything to stand victorious. Bazookas, Molotov cocktails, mines, barrels full of toxic waste, axes and swords… These are their tools of the trade used with blinding speed unusual for rather slow creatures.And where will you be? Well, that’s pretty clear – right there, at the snail vanguard, leading your squad to victory! Snails is a dynamic game for 2-4 players ready to command squads of pumped up mollusks in pitched battle. Each squad is led by a unique Hero who grants their subordinates special abilities and enhances their chances to win by eliminating opponents with an assortment of funny weapons. The combat takes place on a dozen islands, which get destroyed as the game progresses. Your snail may end up in water in not time and see for themselves that marine pollution is real! Additionally, by excavating more and more island levels you may encounter all kinds of surprises – from new gear, to mean crabs to lethal barrels. Simple and intuitive rules of Snails are based on action planning. Just secretly choose 5 Action Cards and 2 snails from your squad to perform them, then watch the mayhem that you cause! Of course assuming that your rivals don’t outsmart you and eliminate your troops before they get to act… Add to this Heroes’ special abilities, tens of various Action Cards representing weapons or special attacks and custom dice and you will end up with a great gaming experience. Fast, but strategic and competitive gameplay, immersive and funny artwork by “Djib” Reynaud – a world-famous French illustrator, high replayability thanks to various game modes and battle scenarios… All this guarantees that you and your friends will have great fun whenever you play Snails.
$85.00
3 in stock

CATAN: CITIES & KNIGHTS EXPANSION (6TH EDITION)

Though your thriving communities have begun to grow into majestic cities, your success and wealth have caught the attention of marauding invaders.  To ensure the collective security of the island, you must stand together and muster an army of the bravest knights.  Maintaining an army while also advancing your society is no simple task, but the greatest leaders thrive on a good challenge. Huzzah! Components: 90 Cards1 Event Die3 Metropolis Pieces1 Merchant Figure36 Player Pieces4 City Improvement Boards12 City Improvement Cubes1 Barbarian Track6 VP Tokens1 Barbarian Ship2 Card Trays4 Player AidsThis is not a complete game! Requires CATAN® Base Game to play (any edition) Expansion for CATAN. Trouble is brewing off the shores of Catan. 3-4 Players  |  90+ Mins  |  Ages 12+ Features: Dice Rolling, Hand Management, Memory, Modular Board, Network and Route Building, Trading Theme: Expansion for Base-game, Medieval, Negotiation
$105.00
2 in stock

TICKET TO RIDE: NORTHERN LIGHTS

Welcome to the Nordic Countries!As you travel through Denmark, Norway, Sweden and Finland, you’ll visit their most beautiful places. Explore their capital port cities, always buzzing with activity,or savor the fjords beyond the arctic circle.Build railroads through the countryside, forests and mountains that make this region unique. Chart ferry linestoconnect the Turku archipelagos or the colorful city of Bergen and build Scandinavia’s most powerful transportation empire! Ticket to Ride - Northern Lights™ is the next installment in the best-selling train adventure series. Players use their Train cards to claim rail or sea routes andconnect the cities listed on their Destination cards. In addition, they must keep an eye on the four, randomly selected, common objective cards that may grantthem precious bonus points at the end of the game. Designed for up to 5 players, this new Ticket to Ride™ game is elegant, can be learned in five minutes,and provides hours of fun for families and experienced gamers alike! - A revisited Ticket to Ride version of the Scandinavian train network- A new base game, including all necessary components to play but also opens to all Map Collection expansions- Includes a whole new variant that introduces multiple randomly selected end-game bonuses What’s in the box: 1 Board of the Nordic Countries200 Colored Train Cars114 Train cards55 Tickets11 Bonus cards5 Wooden Scoring Markers1 Rules Booklet
$90.00
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BARRAGE

In the dystopic 1930s, the industrial revolution pushed the exploitation of fossil-based resources to the limit, and now the only thing powerful enough to quench the thirst for power of the massive machines and of the unstoppable engineering progress is the unlimited hydroelectric energy provided by the rivers. Barrage is a resource management strategic game in which players compete to build their majestic dams, raise them to increase their storing capacity, and deliver all the potential power through pressure tunnels connected to the energy turbines of their powerhouses. Each player represents one of the four international companies who are gathering machinery, innovative patents and brilliant engineers to claim the best locations to collect and exploit the water of a contested Alpine region crossed by rivers. Barrage includes two innovative and challenging mechanisms. First, the players must carefully plan their actions and handle their machinery, since both their action tokens and resources are stored on a Construction Wheel and will only be available after a full turn of the wheel. The better you manage your wheel, the earlier your resources and actions come back to you. Second, the water flow on the rivers depicted on the board is a shared and contested resource. Players have to intercept and store as much of the water as they can, build dams (upstream dams are expensive but can block part of the water before it reaches the downstream dams), raise the dams to increase their capacity, and build long tunnels to channel the water to their powerhouses. Water is never consumed — its flow is just used to produce energy —, it is instead released back to the rivers, so you have to strategically place your dams to recover the water diverted by you and the other players. Over five rounds, the players must fulfill power requirements represented by a common competitive power track and meet specific requests of personal contracts. At the same time, by placing a limited number of engineers, they attempt to enhance their machinery to acquire new and more efficient construction actions and to build and activate special unique-effect buildings to forward their own developing strategy.
$220.00
2 in stock

SPIRIT ISLAND: FEATHER AND FLAME

With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent. Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil? Feather and Flame is an expansion to Spirit Island. You must have the core game to play.
$80.00
3 in stock

CATAN: SEAFARERS EXPANSION (6TH EDITION)

Not everyone’s content with a simple life on the shore. You? Your restless spirit cannot resist the call of the open sea! While your hometown grows and thrives, you and your rival Seafarers seek new thrills, planting fresh roots and building spectacular wonders on smaller islands in the Catanian archipelago. The rumors of gold and resources are so alluring that not even pirates, dense fog, or rough waters will keep you from your goal. Set sail into the unknown and chart your own course of discovery! SET SAIL FOR NEW ADVENTURES: Explore the Catanian archipelago, discover new islands, and build spectacular wonders as you expand your CATAN experience.NAVIGATE THE OPEN SEA: Brave pirates, dense fog, and rough waters as you seek gold and resources on distant shores, adding exciting challenges to your game.EXPAND YOUR GAMEPLAY: Build ships, connect settlements across the seas, and explore new terrains in this thrilling expansion for the CATAN base game.COMPATIBLE WITH CATAN 6TH EDITION: Designed specifically as an expansion for CATAN 6th Edition, maintaining seamless integration and dynamic gameplay.FOR 3-4 PLAYERS, AGES 10+: Perfect for adventurers looking to enhance their CATAN experience with strategic seafaring and exploration.Contents:30 land and sea hexes6 frame pieces10 number discs94 tokens + 10 port tokens19 scenario markers4 player aids60 wooden ships in 4 colors (15 each)1 pirate5 Wonders of Catan tilesRules
$95.00
4 in stock

THE LORD OF THE RINGS FATE OF THE FELLOWSHIP - A PANDEMIC SYSTEM GAME

As members of The Fellowship, embark on a journey to save—or doom—Middle-earth. 1-5 Players  |  90 Mins  |  Ages 14+ Features: Action Points, Cooperative Game, Dice Rolling, Hand Management, Solo / Solitaire Game, Variable Player Powers Theme: Fantasy, Novel-based Description: The Lord of the Rings: Fate of the Fellowship is Matt Leacock's most mechanically-rich Pandemic System design to date. Gather heroes to defend the havens of Middle-earth from advancing shadow troops, complete objectives that will change each time you play, and help Frodo evade the hunting Nazgûl as he travels to Mount Doom to destroy the One Ring. EPIC COOPERATIVE STRATEGY GAME: Join forces to save Middle-earth in The Lord of the Rings: Fate of the Fellowship, a cooperative strategy game where players must complete evolving objectives and protect the realm from the forces of darkness.HELP FRODO DESTROY THE ONE RING: As Frodo journeys to Mount Doom, players must work together to help him evade the relentless Nazgûl while preventing the shadow armies from overtaking key havens.DYNAMIC OBJECTIVES: Each game presents new challenges with unique objectives that change every time you play, ensuring endless replayability and fresh strategies.PANDEMIC SYSTEM DESIGN: Created by Matt Leacock, this is the most mechanically rich Pandemic System design to date, offering deep strategic gameplay and thrilling cooperative mechanics.PERFECT FOR FANS OF LOTR & STRATEGY GAMES: Designed for 1-5 players, this immersive adventure is ideal for ages 14 and up, making it a must-have for fans of The Lord of the Rings and strategic board games.Contents: 72 Player Cards50 Shadow Cards24 Objective Cards10 Reference Cards13 Character Cards13 Character Figures9 Nazgul Miniatures3 Battle Dice7 Search Dice48 Shadow Troops10 Gondor Troops9 Elven Troops8 Rohirrim Troops8 Dwarven Troops1 Eye of Sauron1 Solo Token1 Threat Rate Marker1 Hope Marker6 Haven and Shadow Stronghold Tokens36 Symbol Tokens1 Game Board1 Dice Tower
$130.00
0 in stock
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CATAN: THE GAME (6TH EDITION)

Welcome to the unexplored island of Catan! 3-4 Players  |  60+ Mins  |  Ages 10+ Features: Chaining, Dice Rolling, Hexagon Grid, Income, Modular Board, Negotiation, Network and Route Building, Race, Random Production, Trading, Variable Set-up Theme: Economic, Negotiation Description: As you and your fellow explorers gaze across the uninhabited landscape of hexagonal tracts of terrain, you quickly realize that this unique land arrangement provides ample space for each of you to put down roots. You race off to establish your respective communities by gathering resources from nearby terrain, building your infrastructure, and nurturing trade relationships.  Watch out for surprises! Your rivals can block your path or send the robber to plunder your wealth! Components: 6 Sea Frame Pieces19 Hexes2 Bonus Victory Point Tiles18 Number Discs4 Player Aids120 Cards2 Dice1 Robber96 Player Pieces2 Card Trays 2- 4 Players. 90 Minutes Playing Time
$95.00
3 in stock

CATAN: THE GAME (6TH EDITION) 5-6 PLAYER (EXPANSION)

Welcome to the unexplored island of Catan! 3-4 Players  |  60+ Mins  |  Ages 10+ Features: Chaining, Dice Rolling, Hexagon Grid, Income, Modular Board, Negotiation, Network and Route Building, Race, Random Production, Trading, Variable Set-up Theme: Economic, Negotiation Description: As you and your fellow explorers gaze across the uninhabited landscape of hexagonal tracts of terrain, you quickly realize that this unique land arrangement provides ample space for each of you to put down roots. You race off to establish your respective communities by gathering resources from nearby terrain, building your infrastructure, and nurturing trade relationships.  Watch out for surprises! Your rivals can block your path or send the robber to plunder your wealth! Components: 6 Sea Frame Pieces19 Hexes2 Bonus Victory Point Tiles18 Number Discs4 Player Aids120 Cards2 Dice1 Robber96 Player Pieces2 Card Trays 2- 4 Players. 90 Minutes Playing Time
$58.00
4 in stock

HORIZONS OF SPIRIT ISLAND

Horizons of Spirit Island features the core mechanisms of Spirit Island, but features a new double-sided game board with a streamlined set-up, punchboard components, and five new Spirits designed to be ideal for those playing a Spirit Island game for the first time. These new Spirits are compatible with all existing Spirit Island components, but to play with expansions like Jagged Earth, you would need a copy of Spirit Island itself.
$75.00
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ETHNOS – 2ND EDITION (INCLUDES FREE PROMO PACK)

In the faraway land of Ethnos, a new Age is dawning. The ashes of the old Age have left the Six Regions empty, and the twelve Clans scattered to the winds. Now is the time for a clever leader to unite them into a powerful alliance, skillfully using the unique talents of each Clan to control the Regions.Do you have the wit and the wisdom to become the next Emperor of Ethnos and usher in a Golden Age? Unite the Clans to Control Ethnos What was old has been made new again. The land of Ethnos has been rendered empty and a new Age is beginning. Someone must take up the mantle of Emperor. Will it be you? In Ethnos 2nd Edition, players must take control of the various clans of Ethnos, gathering members and unleashing them into the six regions. Each clan has different special abilities, and depending on who you choose to lead your groups, different strategies can be employed. 2nd Edition includes updated rules and rules for Solo mode. STRATEGIC AREA CONTROL GAME — In Ethnos 2nd Edition, players gather members of various clans and compete for control of six regions, utilizing each clan’s unique abilities to dominate the land. UNIQUE CLAN ABILITIES — Each clan in Ethnos offers distinct powers, adding deep strategy and diverse playstyles as you choose which clan leaders will guide your groups to victory. COMPETITIVE OR SOLO PLAY — Whether you’re challenging friends or conquering regions solo, Ethnos 2nd Edition provides endless strategic opportunities for players of all experience levels. FOR 1-6 PLAYERS — Perfect for game nights or solo sessions, Ethnos 2nd Edition is designed for 1-6 players, offering dynamic and exciting gameplay for ages 14 and up. UPDATED RULES & SOLO MODE — The 2nd Edition features updated rules for streamlined gameplay and introduces a new solo mode, allowing players to enjoy the game on their own. INCLUDES PROMO CARDS FREE OFFER —  This promo pack contains 4 additional tribes and rules. The Cat Monks places additional cards in the Ally Pool and you may take up to two of them. But a party of Cat Monks score points at the end of the Age like they were one card smaller. The Platypus Sailors come with an additional board (like the Merfolk from the first edition). Whenever you play a Platypus Sailor party you advance on their board. You can score extra points at the end of the Age or trigger bonus spaces, where you can move control markers from one region to another. The Opossum clan works like the Haflings from the original game. They have twice as many cards as the other tribes, but you are not allowed to place any control marker with a Opossum clan party. The Mole Miners work like the Fairy promo from the original game. You may switch your Mole Miner Party for an already played party same size or smaller, and use their special effect instead.
$75.00
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TERRAFORMING MARS: PRELUDE 2 (EXPANSION)

Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau…not to mention five new corporations. Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 13 of the Prelude cards are playable without any of these other expansions.
$60.00
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TERRAFORMING MARS UTOPIA & CIMMERIA (EXPANSION)

Take your adventure to the lava plains of the North or the highlands of the South! Each map depicts a new region of Mars, with new placement bonuses, ocean areas, and new sets of milestones and awards. - UTOPIA PLANITIA - Utopia is a lava plain located northwest of Elysium and belongs to the northern lowlands – it’s also the largest recognized impact crater in the entire Solar System! Mineral-rich lava can be made into fertile soil, motivating the plentiful plant bonuses away from the equator. To the south it borders on the Great Escarpment along the edge of the southern highlands. The thin crust closer to the North Pole could be a suitable spot for geothermal energy plants. Gain 2 extra cards for settling the prestigeous Viking 2 or Beagle 2 landing sites! The Utopia map lacks volcanos and the Noctis region, so the tiles from the cards Noctis City and cards that place tiles on volcanic areas (for example Lava Flows) lose their placement restrictions and may be placed on any nonreserved area. Milestones: MANAGER – 3 special tiles in play.PIONEER – 3 colonies in play.TRADER – 3 different types of resources on cards (e.g. different kinds of microbes only count as 1 type of resource).METALLURGIST – 6 steel production and titanium production combined.RESEARCHER – 4 science tags.Awards: Suburbian – most tiles along the border of the map.Investor – most Earth tags.Botanist – highest plant production.Incorporator – most cards played with a cost of 10 M€ or less.Metropolist – most city tiles.- TERRA CIMMERIA - Terra Cimmeria is a densly cratered highland region on Mars’ southern hemisphere, half way to the south pole, east of the Hellas basin. This is the best place on the planet for finding steel and titanium! The whole region shows signs of shorelines and water erosion from liquid water formerly flowing abundantly through the southern highlands. However, the lowlands suitable for oceans in the present day are located along the edges of this region. Placing a tile where the Curiosity rover explored the area around the Gale crater places a colony for 5 M€ (ignore if not playing with Colonies). The Cimmeria map does not have the Noctis region, so Noctis City may be placed without its restriction. It does, however, have four volcanic areas where tiles like Lava Flows may be placed: Albor Tholus, Tyrrhenus Mons, Hadriacus Mons, and Apollinaris Mons. Milestones: PLANETOLOGIST – 2 Earth tags, 2 Venus tags, 2 Jovian tags.ARCHITECT – 3 city tags.COASTGUARD – 3 tiles adjacent to ocean.FORESTER – 3 plant production.FUNDRAISER – 12 M€ production.Awards: Electrician – most power tags.Founder – most tiles adjacent to special tiles.Mogul – highest total production of all resources except M€.Zoologist – most animal and microbe resources.Forecaster – most played cards with requirements.
$60.00
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TERRAFORMING MARS AUTOMA (EXPANSION)

Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for. Contents: 46 MarsBot Corps31 MarsBot Bonus Cards6 Board Reference Cards1 Player Aid20 Plastic Cubes6 Automa Boards1 Triple Layered Tracker1 Neural Instance Tile1 Colonies Board1 Venus Next Track1 Rulebook1 Final Scoring Reference Card
$80.00
1 in stock