BOULES SET

The classic game of tossing metal boules.Comes with a convenient carry bag to bring to picnics and outdoor events. Contents 6 Metal BoulesBoules MarkerCarry Bag
$45.00
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CALICO

Calico is a puzzly tile-laying game of quilts and cats! In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats! Turns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! At the end of the game, you score points for buttons, cats, and how well you were able to complete your unique quilt pattern. CONTENTS4 Dual-layer Quilt Boards108 Patch Tiles80 Cat Tokens52 Button Tokens24 Design Goal Tiles5 Double-Sided Cat Scoring Tiles6 Black & White Patch Tiles1 Score Pad1 Cloth Bag1 Master Quilter Tile1 Button Scoring Tile1 Rulebook   Papillon Features:   - Beautiful 3D flowers and butterfly components that come alive on your table. - Approachable rules, yet deep strategic gameplay for expert level play. - Fun, innovative butterfly mechanic that encourages you to move your butterflies around the garden!
$85.00
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MAGNETIC TRAVEL CHESS SET - 20 CM FOLDABLE BOARD

Magnetic Travel Chess Set Play on the go!The classic game of chess in a 20cm magnetic travel case. Small staunton plastic pieces Contains: 1 Magnetic foldable board (20 cm)1 Plastic Chess set black1 Plastic Chess set white
$15.00
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EVOLUTION

Stunning new artwork, trait card text refinements - leads to better game synergies and balance. In Evolution, players create and adapt their own species in a dynamic ecosystem with hungry predators and limited resources. Traits like Hard Shell and Horns will protect you from Carnivores, while a Long Neck will help you get food that others cannot reach. With over 12000 different species to create, every game becomes a different adventure. So gather your friends around the table and see who will best adapt their species to eat, multiply and thrive!
$85.00
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PALEO

Paleo is a co-operative adventure game set in the stone age, a game in which players try to keep the human beings in their care alive while completing missions. Sometimes you need a fur, sometimes a tent, but these are all minor quests compared to your long-term goal: Painting a woolly mammoth on the wall so that humans thousands of years later will know that you once existed. (Okay, you just think the mammoth painting looks cool. Preserving a record of your past existence is gravy.)What might keep you from painting that mammoth? Death, in all its many forms.Each player starts the game with a couple of humans, who each have a skill and a number of life points. On a turn, each player chooses to go to one location — possibly of the same type as other players, although not the same location — and while you have some idea of what you might find there, you won't know for sure until you arrive, at which point you might acquire food or resources, or find what you need to craft a useful object, or discover that you can aide someone else in their project, or suffer a snakebite that brings you close to death. Life is full of both wonders and terrors...At the day's end, you need food for all the people in your party as well as various crafts or skills that allow you to complete quests. Failure to do so adds another skull on the tote board, and once you collect enough of those, you decide that living is for fools and give up the ghost, declaring that future humans can just admire someone else, for all you care.Paleo includes multiple modules that allow for a variety of people, locations, quests, and much more during your time in 10,000 BCE.
$110.00
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OCEANS

Oceans is the next stand-alone game in the award-winning Evolution series. Enter a vast, underwater cosmos: a mysterious interconnected world of sharp teeth, glowing eyes, and black ink, where your survival depends on your ability to adapt to the unknown. The foundation of the oceanic food chain are billions of one-celled organisms that capture the sun's energy through photosynthesis. Every other oceanic species is a predator, each bigger than the next, all the way up to the dreaded apex predator. And even bigger than apex predators are enormous filter feeders that gently swim through the ocean scooping up everything in their path with their baleen. Game Contents: RulebookReference Guide120 Surface cards89 Deep cards200 Population tokens25 Scenario cards24 Species boards1 Reef board1 Ocean board4 Player screens4 Bonus Tokens1 Cambrian Explosion card
$100.00
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TICKET TO RIDE: LONDON

Ticket to Ride: London features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of 1970s London that allows you to complete a game in no more than 15 minutes. Each player starts with a supply of 17 double-decker buses, two transportation cards in hand, and one or two destination tickets that show locations in London. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up bus, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them. Players take turns until someone has no more than two buses in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their buses), and (3) the districts that they've connected. (A district consists of 2-4 locations, and you score 1-5 points for a district if you link all of its locations to one another with your buses.) You lose points for any uncompleted destination tickets, then whoever has the high score wins!
$40.00
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TICKET TO RIDE: EUROPE

From the craggy hillsides of Edinburgh to the sunlit docks of Constantinople, from the dusty alleys of Pamplona to a windswept station in Berlin, Ticket to Ride Europe takes you on an exciting train adventure through the great cities of turn-of-the-century Europe.    The second installment in our best-selling Ticket to Ride series of train adventures, Ticket to Ride Europe takes you into the heart of Europe. In addition to the new board map, Ticket to Ride Europe offers you brand new game play elements including Tunnels, Ferries and Train Stations. We've also upgraded you to First-Class accommodations with larger cards, new Train Station game pieces, and a lavishly illustrated game board. When Alan R. Moon, the game designer, and we embarked on this new adventure, we worked hard to make sure we'd bring you more than just a new map, but rather a whole new game experience on the tracks of turn-of-the-century Europe. 2-5 players. 60 minute playing time. 
$85.00
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VERTICAL CHESS SET

Vertical Chess Set LPG Classics   The perfect centerpiece for chess players. Made of wood and acrylic to create a floating game. Staunton piece design   Contains eye hooks for ease of hanging.   Dimensions 35 X 5 X 62 cm Weight 2.5 KG   Contains:   1 x Chess set black 1 x Chess set white 1 x Turn slider 1 x Set of eye hooks and hanging rope
$95.00
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TICKET TO RIDE: EUROPE 15TH ANNIVERSARY SPECIAL EDITION

Ticket to Ride: Europe – 15th Anniversary contains material from the Ticket to Ride: Europe base game and only the tickets from Europa 1912 expansion for a total of 108 destination ticket cards. In Ticket to Ride: Europe, you collect cards of various types of train cars that you then use to claim railway routes in Europe. The longer the routes, the more points you earn! If you fulfill destination tickets — goal cards that connect distant cities — then you receive bonus points at the end of the game; fail to connect the cities on your tickets with rail routes, and you lose those points instead.
$170.00
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PAPILLON

A butterfly garden requires vision and a caring hand. Spring has arrived, and the world is in bloom. As your garden grows, caterpillars will congregate and morph into beautiful butterflies eager for nectar. Papillon is a tile-drafting, tableau-building, and area majority game for 2-4 players. Over 8 rounds, you will bid for flower tiles to build your garden, attract butterflies to flowers with valuable nectar, and of course, every garden looks better with a gnome. Collect the most nectar at the end of the game and you’ll win!   Papillon Features:   - Beautiful 3D flowers and butterfly components that come alive on your table. - Approachable rules, yet deep strategic gameplay for expert level play. - Fun, innovative butterfly mechanic that encourages you to move your butterflies around the garden!
$95.00
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ZOOLORETTO

In Zooloretto, each player uses small, large, wild, and exotic animals and their young to try to attract as many visitors as possible to their zoo – but be careful! The zoo must be carefully planned as before you know it, you might have too many animals and no more room for them. That brings minus points! Luckily, your zoo can expand. A zoo of a family game in which less is sometimes more...
$90.00
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TICKET TO RIDE: AMSTERDAM

Ticket to Ride: Amsterdam features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 17th century Amsterdam that allows you to complete a game in no more than 15 minutes.   You are in the middle of the Gouden Eeuw, the Dutch Golden Age. Amsterdam is the beating heart of global trade and the wealthiest city on Earth. Goods from around the world are piling up on the docks, in ship holds, in warehouses, and on the banks of its countless canals. You mean to profit from this!   Each player starts with a supply of 16 carts, two transportation cards in hand, and one or two trade contract tickets that show locations in the Amsterdam market. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up wild card, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two trade contract tickets and keep at least one of them.   Whenever you complete a route that has carts depicted on it, with these primarily being on the perimeter of the city, you claim a merchandise bonus card.   Players take turns until someone has no more than two carts in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for the routes that they've claimed during the game, the trade contract tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their carts), and their standing among those who hold merchandise bonus cards. Whoever holds the most cards collects 8 points, with other players collecting fewer points. You lose points for any uncompleted contract tickets, then whoever has the high score wins!
$40.00
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WINGSPAN: OCEANIA EXPANSION

Wingspan: Oceania Expansion focuses on birds in Australia and New Zealand. It's designed by Elizabeth Hargrave and features birds illustrated by Natalia Rojas and Ana Maria Martinez. In this second expansion to Wingspan colorful and awe-inspiring birds from Oceania are added. The Oceania bird cards are designed to be shuffled into the bird cards from the base game, with or without other expansions.   This expansion includes new player mats and a new food type, allowing players to explore different strategies in this new environment. It also includes new bonus cards and more end-of-round goals, as well as a new color of egg.   AWARDS & HONORS 2020 Golden Geek Best Board Game Expansion Winner 2020 Golden Geek Best Board Game Expansion Nominee 2020 Board Game Quest Awards Best Game Expansion Nominee
$60.00
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PENDULUM

In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the four victory tracks: power, prestige, popularity, and legendary achievement. Players must use actual time as a resource in managing their strategy to best their opponents, using time on different action types and balancing it with time spent planning and analyzing. The winner will be the player who manages and invests their time most effectively and who builds the best engine, not the player who acts the quickest. Pendulum is the highest-rated protoype in the history of the Stonemaier Games Design Day.
$120.00
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CAPTAIN SONAR: FAMILY

In the depths of the ocean, two submarine crews are engaged in a silent war, enemies forever. SONAR Family is a submarine battle game in which two teams operate a different submarine. Each player plays a crew member: the Captain or the Radio Operator. The game comes with 4 Double-sided Captain Sheets and 4 Double-sided Radio Operator Sheets. These are maps that are dry erase and are used to track movement and find the opposing team to sink their submarine. The two teams are divided by a screen blocking the view of each team’s maps. If one of the two submarines loses its second structure point, its team loses immediately. The team who sunk the submarine wins the game!   This is the family version of Captain Sonar
$60.00
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DEEP BLUE

Buying this fabled map was a stroke of genius. The most ancient, legendary, and extravagant underwater wrecks are waiting for divers. Diving suits and oxygen tanks are aboard, and the ship is ready to weigh anchor. There's no time to lose! The increased hustle and bustle of the harbor, with ship captains attempting to hire the best divers and historians, can mean only one thing: Other captains have the same map, and the biggest treasure hunt of all time is about to begin! Deep Blue is a press-your-luck and engine-building, family game in which players dive for wealth and may join and benefit from other player's diving fortunes. In this game, players have to collect the right crew of divers, sailors, and archeologists, race to wreck sites to claim the best spots to dive from, and scout the seas to discover new wrecks. Players have to take risks if they want to be the most wealthy diver!
$100.00
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ECOS: THE FIRST CONTINENT

What if the formation of Earth had gone differently?In Ecos: First Continent, players are forces of nature molding the planet, but with competing visions of its grandeur. You have the chance to create a part of the world, similar but different to the one we know. Which landscapes, habitats, and species thrive will be up to you.Game play in Ecos is simultaneous. Each round, one player reveals element tokens from the element bag, giving all players the opportunity to complete a card from their tableau and shape the continent to their own purpose. Elements that cannot be used can be converted into energy cubes, additional cards in hand, or to add cards already in hand to your tableau, giving you greater options as the game evolves.Mountain ranges, jungle, rivers, seas, islands and savanna, each with their own fauna, all lie within the scope of the players' options.
$120.00
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MONSIEUR CARROUSEL

Monsieur Carrousel is a cooperative game. Work together to help all of the kids get on the carousel before the rain starts to fall! On your turn, roll the die. Choose a kid token that is not yet on the carousel and place it on an empty seat that matches the colour rolled on the die. Make sure to remember the seat type of the kids! Then spin the carousel. What’s the weather like when the carousel stops? If your kid ends up in the sun zone of the game board, you pick up a yellow stick — representing a ray of sunshine — and place it in a trough on the board; the troughs need two sticks to fill, and if the stick doesn't fit the space exactly, then you place it back in the reserve, so pick carefully! If your kid ends up in the rain zone, add a raindrop to the board. You roll a colour that has kid tokens in both spaces on the wheel? Spin the carousel and when it stops, look at the seat Monsieur Carrousel is now pointing at with his finger. If he points to a seat with a kid on it, then guess which seat the kid is sitting on. If your guess is correct, place a sun stick; otherwise place a raindrop. The game ends when either all of the kids are on the carousel or all of the raindrops have been placed on the game board. Monsieur Carrousel includes multiple image wheels for variety in gameplay.
$55.00
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PARTY HEADZ

Party Headz is a mad hat-swapping game for all the family. The game box contains; 1 x bowler hat with flower screw, 1 x water bottle filler, 10 x water balloons, 1 x top hat with a ping pong ball on a string, 1 x ping pong ball, 2 x Deeley Boppers with Velcro hands, 4 x cone hats, 3 rings, 1 spinner and rules. Spin the spinner, battle other players in challenges and have everyone in fits of laughter! Try your hand, or should we say HEAD, at crazy challenges. These tasks might be getting the ball-on-a-string into the cup on your head or to take turns turning a dial on the water-filled hat until the unlucky wearer is drenched (can play without water)! A game that pairs skill with a bit of luck, it’s a different outcome every time. For 2-8 players, and ages 5+
$25.00
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