TROLL & DRAGON

You are Adventurers whose daring reputation was well-known across the land. The King recruited you to bring him as many Diamonds and Gold Nuggets as possible. Watch out for the Troll who wants to eat you and the Dragon who is guarding his hoard!
$40.00
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MACHI KORO LEGACY

Machi Koro Legacy features the same gameplay as Machi Koro. You are still rolling dice, you are still collecting income, and you are still racing to build landmarks — but then you unlock the [censored] and you start earning a little extra income by [censored], and then you start to explore the [censored] and you have to make a choice between [censored] and [censored]. Even if you aren't in contention to win a given game, you still have [censored] to set up exciting [censored] for the next one. And then the [paragraph deleted]... Machi Koro Legacy features a ten-game series that tells a complete story set in the world of Machi Koro in which player choices create a unique gameplay experience.
$100.00
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IMPERIAL SETTLERS: ROLL AND WRITE

Imperial Settlers: Roll & Write is a standalone game set in the universe of Imperial Settlers and Imperial Settlers: Empires of the North. The game is heavily focused on engine building! Constructing buildings grants you a special bonus, and with each passing turn the game offers you more choices as your empire gains momentum. Imperial Settlers: Roll & Write has two game modes. The standard mode is a 2-4 player competitive challenge in which you try to gain more points than your opponents. The adventure mode for a single player offers 48 unique game sheets. Each sheet presents unique challenges and gameplay as players have different buildings at the start. Tweak your engine and get as many points as you can! Grab your pencil, roll your dice, and create the most prosperous empire!
$60.00
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PANDEMIC: RAPID RESPONSE

Disaster has struck, and humanity needs your help! Cities around the world are in desperate need of food, water, vaccines, and other supplies. Pooling their resources, nations of the world have assembled a diverse crew of elite doctors and specialists. As the Crisis Response Unit, you and your team are uniquely capable of providing life-saving aid— anytime, anywhere. Pandemic: Rapid Response is an exciting real-time dice game. Take turns as quickly as possible, using your role’s unique ability and strategically allocating your dice to be as efficient as possible. If you and your team manage to deliver supplies in time, your mission is a success!
$80.00
3 in stock

DUNGEON ACADEMY

Time to enter a dungeon — a dungeon composed of dice! — to kill monsters and score as much as possible. In Dungeon Academy, each player has a piece of paper that shows four dungeons, with each dungeon being a 4x4 grid. The game lasts four rounds, and in each round you will go through one of these dungeons. Each player also has a character card that shows some amount of life (red) and mana (blue) along with a special power. What's actually in a dungeon is determined by dice that you roll at the start of the round. You roll sixteen dice, then let them settle in a 4x4 grid. The dice show red and blue monsters in both small and large sizes, as well as blue potions and red strength. You decide where to enter the dice dungeon and which dice to pass through in a continuous line that can change directions only orthogonally, and you draw this corresponding line on your personal grid until you exit at some other point of the dungeon without crossing over your line. You then claim the lowest available number card, with the number of cards matching the number of players. Once everyone has finished drawing a line through the dungeon, you trace out that path step by step, removing life (1 or 2) to defeat red monsters (small or large) and mana (1 or 2) to defeat blue monsters (small or large). You place new tokens on your character as you pass through potions and strength spaces. Once you're through the grid, you score points for the monsters you defeated, and you choose one of four quests on your sheet for bonus points. (In the second round, you choose one of the three remaining quests, so your choices diminish over time.) In player order based on your number card, you take one of the available treasures, which provide points and powers. Your life and mana levels carry over into the next round. In the second and third rounds, you replace one of the dice with a labyrinth die that can be passed through only in certain directions, and in the fourth round another die is replaced with the big boss die, giving you something giant to take on before ending the game and tallying your final score.
$60.00
4 in stock

DOJO KUN

In a mystical land, far away from here, two prestigious martial arts tournament have been held since the ancient times: the White Lotus Tournament and the Black Lotus Tournament. These two tournaments are the most important show of legendary martial arts used by powerful athletes. Extraordinary masters are always looking for new talented athletes that will be forged into the ideal of the Perfect Warrior by exhausting training and life experiences that will fortify body, mind and soul."Dojo Kun" means "Dojo Rules" and is a set of principles that guide the physical and spiritual development of the martial art practitioners. Dojo Kun is a game in which each player heads one of the four dojo (Tiger, Crane, Bear, Cobra). The main goal is to train your athletes and attract new ones, buy new training machines, expand your dojo, find adventures, and eventually lead your athletes into winning the martial arts tournament.
$90.00
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ATLANDICE

The legendary island of Atlantis is overwhelmed by the sea. The greater city of Atlantis is about to sink. As the last Atlanteans you have to save as much wealth as possible before the devourers unleash their fury . The clock in the center of the city shows how much time remains. But because of the cataclysm, the gates between the locations are broken down. They open and close randomly. Collecting goods will not be an easy task...  The mechanics are unique. On you turn, choose one of the available dice. This die represents a location. Each location has a randomly distributed set of resources and effects. Effects are randomly placed with tiles at the start of the game, so that each game is different! Effects can help you or interfere with your opponents... 2-4 players45 minutesAges 10 to adult
$75.00
1 in stock

RISE OF TRIBES

In ancient prehistoric times, you have discovered a new land with plentiful lakes, mountains and forests (and apparently many stone rocks that shall be called dice). Your people can develop new things like basketry or find oxen or simply grow and conquer. In Rise of Tribes, players control a tribal faction in prehistoric times that's looking to grow, move, gather, and lead their people. The board is modular, composed of hexes in various terrain types. Each turn you roll two dice, and may select from four actions. The power of your action depends on your die roll PLUS the last couple of dice on that action card. Victory is possible in a couple ways: gathering resources to build villages and/or completing development and achievement goals for your civilization.
$105.00
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ZOMBIE DICE 2: DOUBLE FEATURE

If you love zombies, you love zombie movies . . . and Zombie Dice! So here it is: Zombie Dice 2 - Double Feature!  Three new dice give you three new ways to play. For the Big Summer Action Movie, you've got the two Heroes: the Hunk and the Hottie. He's got a double-shotgun icon, but if you eat his brain, you score double. The Hottie has two shotguns and three feet icons, making her fast AND dangerous.  For Santa Claus Meets the Zombies, you guessed it: Santa Claus is coming to town! He has three special gift icons - a helmet, an energy drink, and a double brain! Or, of course, you could eat Santa's brain. It's a very merry undead Christmas!  Finally, in The Direct-to-Video Sequel: Use all three new dice and watch Santa rescue the Heroes!  Three new ways to eat brains, and they're all in Zombie Dice 2 - Double Feature.
$15.00
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ZOMBIE DICE 3: SCHOOL BUS

The living call it the School Bus. The zombies call it a lunch wagon.  Add the School Bus die to your Zombie Dice game for all sorts of craziness! The School Bus is full of tasty brains, but those kids are packing shotguns, too. You might find yourself chowing down on a brain buffet, chasing runners off the bus, getting run over, or getting double-shotgunned!  This is an expansion for Zombie Dice. It is not a stand-alone game.
$18.00
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KING OF TOKYO: HALLOWEEN 2ND EDITION

King of Tokyo: Halloween includes two new monsters for use with the King of Tokyo base game: Pumpkin Jack and Boogey Woogey. What's more, each monster comes with its own set of eight Evolution cards - first introduced in King of Tokyo: Power Up! - so that each monster can mutate into an even more nightmarish version of itself!    King of Tokyo: Halloween also includes six orange-and-black engraved dice (to fit the Halloween theme, of course) and twelve new Power cards to be shuffled into the deck. These cards are all Costumes, a new type of card that provides a powerful effect, but which can be stolen by any monster that rolls three claws and rips the costume off of you. 
$40.00
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