CAVERNA: CAVE VS CAVE ERA II

In the two-player game Caverna: Cave vs. Cave, each player starts the game with only two dwarves and a small excavation in the side of a mountain. Over the course of eight rounds, they'll double their workforce, open up new living space in the mountain, construct new buildings and rooms in which to live, and dig for precious metals. In Caverna: Cave vs Cave – Era II – The Iron Age, the players start exploring a side cave abundant in ore. Donkeys help you move the ore to the surface so that you can cast iron and forge weapons out of it — to protect your cave from anyone who wishes it harm, of course. In the meantime, your tribe has grown four primates capable of work. Keep on collecting grains, fibers, and building resources to increase your wealth. Shortly you will be engaging in agriculture...
$35.00
1 in stock

PANDORIA

For generations, the fertile Hiddenlands were shared by the peoples of the Five Realms. The Elves, Mages, Dwarves, Halflings and Humans lived peacefully with each other, though they increasingly engaged in fierce competition for the prosperity and glory of their respective nations. And so it was that when the divisiveness threatened to break the thousand-year peace, the Goblin Hordes from across the sea unleashed a devastating surprise attack, and the peoples of the Hiddenlands could not unify quickly enough to repel them. Remnants of each of the realms fled by ship, until they at last discovered a new, unoccupied land upon which they could begin building their civilizations anew. The old rivalries would remain, of course, but perhaps this time, their competition with each other would not welcome disaster. It was a time of hope, a time for exploration and construction, and a time of renewed competition in a new world they called Pandoria. In the "gamer's game" Pandoria, players discover this new land by placing tiles, and they claim its territory and resources by placing their people. When a type of terrain is completely surrounded by other terrain, every worker on the borders of that terrain gains its resources. Although more than one civilization will usually benefit, each player tries to gain more than the others. Mining gold gives you income to buy cards that have two options: buildings and spells. Acquiring wood allows you to build that side of the card for permanent advantages, while mining crystals gives you the power to use the card for its one-time spell instead. Excess resources can be converted into prestige Points, and some buildings can generate more. When the new land has been fully explored (all tiles have been placed), the player with the most prestige is declared the most powerful nation of Pandoria and wins the game! The game includes a streamlined beginner game, as well as expanded rules for the complete game that includes asymmetrical player powers.
$100.00
1 in stock

THE RIVER

In The River, players struggle to create the best pioneer settlement out of a new, uninhabited world. In order to best your opponents, you must construct valuable buildings and cultivate your river banks into harmonious and productive settlements. Expand your territory, conserve resources, and block your competitors from victory along the way. Every decision counts in this fast, streamlined tile-and-worker and placement game. As an added challenge, as you progress in the game, your workers will periodically settle down and stop working for you, so your pool will get smaller and the decisions tighter. Very accessible and fluidly thematic, The River is an elegantly smooth game packing a strategic punch for the whole family. Fans of Days of Wonder™ and the worker placement genre alike are sure to love this brand-new title from the award-winning studio.
$70.00
0 in stock
Out of stock - Enquire

KODAMA: DUO

Kodama Duo is a two-player standalone version of Kodama: The Tree Spirits and a 6th player expansion. You will grow a tree by placing branch cards in clever arrangements, making a happy home for your Kodama! Kodama Duo is a card placement game for 2 players that plays in 30 minutes. Players will turn over one Decree card per season to set the unique conditions. During the Growing Phase, players take turns revealing branch cards and splitting them into two piles until each player has added four branch cards to their tree. In the Kodama phase, players will each choose one of their Kodama to score and live in their tree. The game last 3 seasons (12 turns) and whoever cares for their Kodama best will be remembered for generations! There are a couple of cool twists on the original Kodama rules for Duo. First, instead of a display of branch cards to choose, each turn one player (the splitter) will reveal three branch cards from the deck. They will then split those cards into two piles. The other player (the chooser) will select one of the branch piles. The other pile will go to the splitter. Then, both players will add one of the branch cards they received to their tree. The player who received two branch cards will discard the extra card. Second, Duo introduces spirit tokens, which are tokens with the six features from Kodama. After the player that received two branch cards discards one, the other player receives a spirit token from the discarded branch card. They pick one of the features from that card and take the corresponding spirit token. That player then places that token over one of the icons on their tree. This allows interesting scoring interactions as feature chains can be shortened or lengthened to increase the scoring potential for future branch placements. Additionally, most of the new Kodama cards and Decree cards interact with the spirit tokens and splitter/chooser mechanic. All of these changes provide an interesting twist on the core mechanics you already love about Kodama. Duo also introduces the ability to play Kodama: the Tree Spirits with six players. With this update, we've included new rules for branch selection. Each player will secretly choose from four branch cards simultaneously in a draft format. Players will also be allowed to place and score their branch cards simultaneously. This will shorten the downtime that could have been added by including more players.
$35.00
0 in stock
Out of stock - Enquire

Arboretum Deluxe Edition

Arboretum is a strategic card game that challenges players to create the most beautiful path through the garden. Choosing the correct cards and placing them in the most efficient orientation will score you the most points at the end of the game. With elegantly simple rules, Arboretum offers players surprisingly complex choices. The limited edition deluxe version offers fans a chance to enjoy the elegancy of the game with an engraved wooden box, premium upgraded cards, embroidered velvet travel bag, and a beautiful full-color die cut sleeve. Featuers: - Enjoy the original game but with elegant upgrades - Includes a two-piece engraved and heat-treated box - Premium rainbow foil finish on heavier weight cards - Full color sleeve matching the art and flavor of the game - Ideal for 2-4 arborists ages 8+ to enjoy in 30 min
$65.00
0 in stock
Out of stock - Enquire

SUB TERRA EXTRACTION EXPANSION

Extraction You’ve returned to the cave, and you’re not alone. A new threat has emerged from the shadows - faster, deadlier, and hunting you down...   Extraction adds more horrors to the cave with the new fast-moving Leaper hazard card. Fight them off with the Mercenary, a flexible blend of cautious explorer and powerful defender. Above all else, you must carry proof of the infestation back to the surface, or die trying...
$40.00
0 in stock
Out of stock - Enquire

SUB TERRA ANNIHILATION EXPANSION

Annihilation You’re in way over your head. The nightmares in this cave must be destroyed, by any means necessary. Annihilation introduces a totally new way to play the game. Push deeper into the cave to reach points of structural weakness, plant powerful bombs, then get back to the exit before they detonate. The Exterminator can stop horrors from spawning and is immune to gas, helping keep your escape routes open while you complete your mission. This isn’t going to be easy.
$40.00
0 in stock
Out of stock - Enquire

SUB TERRA INVESTIGATION EXPANSION

Each modular expansion set introduces a new character, new tile types, new card types and all new game modes and mechanics which add additional depth to the Sub Terra core game! Investigation Not all of you made it out alive. With the help of a mysterious corporation, return to the cave and search for your fallen friends. Investigation adds 15 new item cards that grant your cavers powerful abilities. Recover them from the cave floor, or choose the ruthless Agent who starts fully equipped. The darkness hides many things. Be prepared.
$40.00
0 in stock
Out of stock - Enquire

DINOSAUR ISLAND: TOTALLY LIQUID

STRAP IN AND HOLD TIGHT. Dinosaur Island is about to get radically wilder. You’re holding the key to unlocking the latest, most thrilling exhibits in dino park history. Enter the land of TOTALLY LIQUID and discover… A fifth player module! unique park facilities that give each player a different way to score points, with the help of their very own executive! Blueprints that award bonus points to tidy park owners! All new PR events, plot twists, specialists, and lots of new, bodacious, slippery-when-wet marine creatures! Don’t miss out on the hottest, wettest ride of the modern Mesozoic era. The TOTALLY LIQUID park expansion is now open for business! Dinosaur Island: Totally Liquid requires a copy of Dinosaur Island to play!
$90.00
0 in stock
Out of stock - Enquire

AZUL STAINED GLASS OF SINTRA

Azul: Stained Glass of Sintra welcomes players back to the world of Azul. Players are challenged to adorn the windows of the chapel of the Palace of Sintra in Portugal.
$90.00
0 in stock
Out of stock - Enquire

BETWEEN TWO CASTLES OF MAD KING LUDWIG

Between Two Castles of Mad King Ludwig is published by Stonemaier Games as part of a collaboration with Bezier Games. The king demands a castle! You are a world-renowned master builder who has been asked by the Mad King Ludwig to help design his castles. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master builder to execute your grandiose plans. Will your planning and partnership skills be enough to design the most impressive castles in the world? Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle, and with the player on your right on another castle. On each turn you select two tiles from your hand, reveal them, then work with your partners to place them. At the end of the game, each castle is scored. Your personal final score is the lower of the scores of the two castles you helped design, and the player with the highest final score wins the game. To win, you have to share your attention and your devotion between two castles. Featured Components: 147 unique room tiles 83 other tiles 20 bonus cards (44x67mm) 7 player aid cards (70x110mm) 7 wooden castle tokens 1 full 100 page scorepad 4-piece Game Trayz custom insert 1 rulebook
$80.00
0 in stock
Out of stock - Enquire

BETRAYAL LEGACY

Betrayal Legacy is a semi-cooperative campaign board game that tells an overarching story of the House on the Hill incorporating the actions and choices of the players. Over the course of the campaign, the game is permanently altered until players are left with a fully customizable, re-playable board game version of the critically-acclaimed Betrayal at House on the Hill. Betrayal Legacy is a stand-alone experience designed in partnership by Avalon Hill and award-winning “legacy” designer, Rob Daviau.Fans of the original Betrayal at House on the Hill will enjoy this fresh take on the classic game, however, there’s no previous experience is necessary to play—even players new to the brand can jump in, explore, and affect the spooky history of the legendary House on the Hill. Ages: 12+Players: 3-5 playersPlay Time: 45-90 minutes
$150.00
0 in stock
Out of stock - Enquire

DISCOVER: LANDS UNKNOWN

You awaken with a splitting headache and no idea of how you got here. The wilderness stretches in every direction, and something howls in the distance. Your quest for answers will have to wait; first, you need to survive. Will you help the others that are stranded here or will you save yourself at any cost?  When two to four players find themselves marooned in the harsh wilderness, you must cooperate and compete to search for water, food, and tools that will be essential to your very survival. But your adventure holds many secrets. Every copy of Discover: Lands Unknown is unlike any other in the world. A mix of environments, storylines, characters, locations, items, and enemies have been engineered to tell a story unique to every copy of the game thanks to an algorithm that ensures no two copies are alike. Your copy will contain various tiles, cards, and tokens, each pulled from a shared pool of components, and the combination will be different from every other copy in the world.  1-4 playersAges 10 to adult1-2 hours playing time
$110.00
0 in stock
Out of stock - Enquire

DINOSAUR ISLAND

The theme park biz is a totally different world since scientists discovered dinosaur DNA and patented the process of creating Dinosaurs in labs. Remember when a new coaster could bring in a crowd? Ha! Try the latest, petrifying carnivore from the Cretaceous period and you’ve got yourself an audience.So, you think your little company can make it in this world? Hopefully you’ve ironed out the logistics. Competing in Dinosaur Island takes more than just creating the rarest dinos in your fancy private lab. When owners go rogue and the dinos get ever bigger without accounting for the security those bad boys take. You want your guests eating dinner at the park… not becoming it.Dinosaur Island is a nail-biting worker placement game for up to four players created by Jon Gilmour (Dead of Winter, Wasteland Express Delivery Service) and Brian Lewis (Titans of Industry).2-4 playersAges 10+60-150 minute play time
$115.00
0 in stock
Out of stock - Enquire

PALACE OF MAD KING LUDWIG

King Ludwig II of Bavaria has called all great architects to design his greatest achievement: a world-renowned palace. Only the best will do! Gorgeous appointments, white stone, surrounded by water, with swans everywhere. Oh, and the Ludwig touch? All the architects must design the palace together. The designer who shows the strongest influence will receive the order to build it. In The Palace of Mad King Ludwig, each player builds rooms one at a time in a single gigantic palace. As rooms are completed, a moat slowly forms around the outside. Once the ends of the moat connect, the palace is finished, and the player who has contributed the most to the palace wins! This sequel to Castles of Mad King Ludwig shares a few similarities to its predecessor, such as tile-laying, room rewards, and the magic of watching a unique palace take shape through the course of the game, but the gameplay is entirely different, with no auction, a clever endgame timer that graphically builds pressure for players as the moat slowly closes in around the palace, and a twist on resource management with multi-colored swan tokens being used as currency, points, and the keys to new abilities. 2-4 playersAges 12 to adult75 minutes playing time
$120.00
2 in stock

CAVERNA: CAVE VS CAVE

With only two pairs of helping hands, you stand at the entrance to your new cave dwelling. There is much work to do and no time to lose! The nearby tribe is doing better than you and this cannot stand. Carve your way deeper into the mountain and create a cozy cave. Gather grain, flax, and building materials. Mine for precious metals and become wealthier than you, or your rivals, ever dreamed! 2 players Ages 10 to adult 30 minutes playing time
$50.00
0 in stock
Out of stock - Enquire

CASTLES OF MAD KING LUDWIG

In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever - subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players.  In the game, each player starts with a simple foyer. One player takes on the role of the Master Builder, and that player sets prices for a set of rooms that can be purchased by the other players, with him getting to pick from the leftovers after the other players have paid him for their rooms. When a room is added to a castle, the player who built it gains castle points based on the size and type of room constructed, as well as bonus points based on the location of the room. When a room is completed, with all entranceways leading to other rooms in the castle, the player receives one of seven special rewards.  After each purchasing round, a new player becomes the Master Builder who sets prices for a new set of rooms. After several rounds, the game ends, then additional points are awarded for achieving bonus goals, having the most popular rooms, and being the most responsive to the King's demands, which change each game. Whoever ends up with the most castle points wins. 1-4 players Ages 10 to adult 90 minutes playing time
$110.00
0 in stock
Out of stock - Enquire

CASTLES OF MAD KING LUDWIG: SECRETS EXPANSION

What secrets are lurking in the shadows of King Ludwig's castle? Dozens of hidden swans are scattered throughout thirty new rooms in Castles of Mad King Ludwig: Secrets. Ludwig is particularly fond of these swans, which provide both much-needed cash at any time or can be collected for big bonuses at the end of the game. Surrounding and protecting your castle are new moats, making every room inside it even more valuable. The King has come up with more favors, including one for creating courtyards. Finally, secret passages enhance connections and muffle sound from activity rooms.    Castles of Mad King Ludwig: Secrets is an expansion for Castles of Mad King Ludwig that will help you build even more amazing, crazy castles than ever before!
$50.00
1 in stock

SUPER MOTHERLOAD

Mars. The very near future.  The Solarus Corporation discovered an infinite source of rare and precious minerals deep in the red crust. Resources that will end the energy crisis on Earth and fuel the deep space expeditions planned as population swells beyond capacity. You have been chosen to lead an elite crew of Pod pilots who will delve below the surface of Mars in Solarus Corporation's first major drilling expedition. As a part of this maiden voyage, the corporation has agreed to let you reinvest any wealth you uncover back into training your Pod pilots, increasing their skills and efficiencies. Will you be remembered as the greatest Solarus Corporation employee in the galaxy?  Super Motherload is a tile-laying deck-building game, which means that you have your own deck of cards from which you draw each turn. The cards in your deck start out very basic, but over the course of the game you add new and more powerful cards to it. You use these cards to bomb and drill minerals and other bonuses from the game board. You then use the minerals you've collected as money to purchase better cards for your deck. Some cards give you an immediate bonus when you purchase them, and some give you other bonuses when you use them to drill. Each card you purchase from your library is worth victory points (VPs). You can also gain VPs from achievement cards that become available throughout the game. Whoever has the most VPs at the end of the game wins.  Super Motherload features game boards that are added and removed during play to create videogame-like scrolling action, and it challenges spatial relation skills for 2-4 players who love video games, Eurostyle board games, or deck-building card games. 2-4 playersAges 10 to adult60 - 75 minutes palying time
$90.00
2 in stock