SHADOWS OF BRIMSTONE: CITY OF ANCIENTS

Shadows of Brimstone: City of the Ancients is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side!  An exciting campaign system allows the players to visit local frontier towns between adventures, spending their hard-earned loot and building their characters from game to game! As players find fantastic gear and artifacts to equip their heroes, they also gain experience from their adventures. This experience is used to level up, guiding the hero's path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their hero to fit their own play style.  In City of the Ancients, players will encounter portals to the otherworld on the Plains of Targa, finding an ancient frozen city whose living inhabitants are nowhere to be found. Instead, great mechanical keepers wander the city going about their duties - until interrupted by the arrival of the players' characters!  So load up yer' six shooter, throw on yer' hat and poncho, and gather the posse as the darkness is coming, and all hell's about to break loose...in the Shadows of Brimstone!  Can be used together with Shadows of Brimstone: Swamps of Death to raise the maximum players to 6. 1-4 Players Ages 10 to adult 60 minutes playing time
$170.00
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MUNCHKIN

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it.    Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .  And it's illustrated (now in full color!) by John Kovalic!  Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.
$55.00
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MUNCHKIN: CONAN BARBARIAN PACK

At last . . . the Munchkin meets the mightiest barbarian of all!  Based on the new movie, coming in Fall 2011, these cards let you wear the Mask of Acheron or the Barbarian Booties . . . wield the Sword of Corin or the Stygian Talons . . . and defeat the Sand Warriors, the hideous Dweller . . . or Khalar Zym himself!  The backs of these cards match the original fantasy-based Munchkin set, but Conan can kick monster butt in any Munchkin game! This is an expansion for Munchkin. It is not a stand-alone game.  This is NOT a collectible or randomized set. Every Munchkin Conan the Barbarian pack is the same as every other.
$10.00
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SMASH UP: MUNCHKIN

History records many great pairings. Death and taxes. Peanut butter and chocolate. Cats and cheeseburgers. Now we've smashed up Munchkin with Smash Up!  Smash Up: Munchkin brings you eight entirely new factions: Warriors, Clerics, Mages, Rogues, Orcs, Dwarves, Elves, and Halflings, each with their own unique style of play.  Not only that, but Smash Up: Munchkin also introduces two entirely new card types: Monsters add to the breakpoint of bases and provide new challenges for your minions. But they also reward... Treasures, which add new minions and actions to your deck, giving you all new effects outside of your normal faction combos.
$65.00
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MUNCHKIN: GLOOM

In Gloom, from Atlas Games, you take control of a family of miserable people and make them more miserable, trying to become the most miserable family of all before you kill your family off.  The world of Munchkin, by contrast, contains plenty of happy people. Warriors who slay monsters, adventurers who grab loot, heroes who level up. Heck, halflings who stay at home eating pie all day. But the world of Munchkin is also sad and benighted, a place where those very same Munchkins are all too often backstabbed by buddies, dined on by dragons, and discovered by doom ducks. Heroes delve too deep, plummet down pits, and lose their loot - and that's before they die.  Now what if you combined Gloom with Munchkin? Keith Baker of Atlas Games is doing just that! In Munchkin Gloom , players shepherd their parties through terrible travails and troublesome tribulations until - inevitably - they perish in pain. Naturally, the most miserable fellowship wins. 2-6 players Ages 10 to adult 45 minutes playing time
$60.00
3 in stock

BOSS MONSTER: PAPER AND PIXELS

A set of 14 cards designed for the digital port of Boss Monster, and offered as a physical bonus. Comprised of: Epic Hero - The Princess Boss - Greg Boss - Explodo Boss - Chase and two apiece of: Spell - Fireball Trap Room - Demon Circle Trap Room - The Clock Tower Monster Room - Hydra's Mire Monster Room - Spellslime Incubator Some of these cards require the use of dice or tokens as they are designed to take advantage of the virtual nature of digital Boss Monster.
$8.00
2 in stock

MUNCHKIN: PANIC

Munchkin Panic is a semi-cooperative board game that blends the all-for-one gameplay of Castle Panic and the all-for-me gameplay of Munchkin.   In this hybrid game, the Munchkin monsters have found the Castle Panic towers and are on the rampage! Players need to combine cards to hit and slay the monsters before they destroy the castle. The card combos available in Munchkin Panic are created from a unique mixing of the decks of the two source games. Each defeated monster becomes a trophy and gives up its treasure to the victor. If players work together to defeat the monsters, the player with the highest point count becomes Master Munchkin — but players must balance their self-interest with the cooperation necessary to survive. If players get too greedy, the monsters will stomp the castle flat while the players are too busy fighting amongst themselves!
$69.00
1 in stock