DICE THRONE: MARVEL 4-HERO BOX: SPIDER-MAN, SCARLET WITCH, LOKI, THOR

Marvel Dice Throne is a fast-playing, dice-rolling combat game that lets players battle as their favorite Marvel heroes in one-on-one duels, team battles, and free-for-alls! Based on the smash success Dice Throne, this Marvel Dice Throne 4 Hero Box puts players in the roles of Scarlet Witch, Thor, Loki, and Spider-Man, each with their own set of dice, player board, and unique deck of cards. Attack your opponents and activate abilities with dice rolls, accumulate combat points, and spend them on action cards that allow for ability upgrades such as Scarlet Witch’s Chaos Magic and Spider-Man’s Invisibility. All 4 heroes are compatible with the entire Dice Throne ecosystem.
$100.00
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DICE THRONE: SEASON 1 REROLLED: MONK V PALADIN BOX 2

A heart-pumping, fast-playing game of skilled card play and dice manipulation. The game is played over a series of rounds where you will be rolling your hero's dice up to 3 times. You will use the combination of dice symbols or numbers to activate your hero's abilities to attack your opponent(s). Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). All heroes are compatible with any heroes from any other season of Dice Throne Each hero has their own beautiful set of custom dice Use upgrade cards to improve your hero's abilities as the game progresses Play action cards strategically to manipulate dice and surprise your foe
$50.00
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COSMOCTOPUS

Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower? Cosmoctopus is an engine-building, tentacle-gathering board game for 1 to 4 devotees. Guide Cosmoctopus through the Inky Realm, a flexible configuration of tiles, to gather resources and obtain powerful cards that represent relics, scripture, hallucinations and constellations. Harness the power of these bizarre objects and experiences, craft potent card combinations and be the first to gain 8 tentacles to win! Your turns are simple; the game’s excitement and depth lie in working out how best to use an ever-powerful hand of cards. Unlike some other engine-builders, you’ll be straight into the fun, upgrading your engine from turn one. With variable setup, easy ways to alter difficulty and optional solo and co-operative modes, Cosmoctopus offers a versatile tabletop experience, whatever your gaming tastes.
$85.00
1 in stock

DUNE: IMPERIUM UPRISING

In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle! Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game's blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet. The Dune: Imperium expansions Rise of Ix and Immortality work with with Uprising, as do almost all of the cards from the base game, and elements of Uprising can be used with Dune: Imperium. The choices are yours. The Imperium awaits!
$115.00
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MUNCHKIN: BITES

It's the World of Dorkness!  The Munchkins are now vampires . . . and werewolves . . . and changelings. Bash through the haunted house and slay the monsters. The OTHER monsters. You can't slay your fellow munchkins, but you can curse them, send foes at them, and take their stuff. Of course . . .  This is a stand-alone game, which (of course) can be combined with other Munchkin games. And it's illustrated by John Kovalic. OF COURSE. See Igor, Gilly, and all the other Dork Tower characters in their munchkin-vampire finery . . .  So bring along your Coffin (+3!) and wield The Sword Of Beheading People Just Like In That Movie. Face foes like the Banshee, the Heck Hounds, and the dreaded Were-Muskrat. Smite them all, and be the first to Level 10 . . .  
$45.00
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EVERDELL FARSHORE

The Forever Sea is calling... The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful monks inhabit abbeys and scriptoriums, meticulously translating and illuminating. Hard-working folk gather resources and build their cities in unison with the ever-changing waves of the mighty ocean. Welcome to Everdell Farshore, a standalone game set in the country of Farshore. Through each season, you lead a crew of critter workers to build up a prosperous city and to explore the enchanting ocean beyond. You must plan your actions carefully in order to build and to sail, for only by adapting to the winds of change will you succeed. The wind is high. The sun is breaking the horizon. It is time to set sail for adventure!
$190.00
1 in stock

EXPEDITIONS: SEQUEL TO SCYTHE

The standalone sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory. Expeditions is a competitive, card-driven, engine-building game of exploration. It is designed to evoke similar feelings to Scythe even though the mechanisms are different: Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption. Ready to begin an expedition? Select your mechs and characters by choosing your own adventure or using a randomizer web app! Components multiplayer and Automa rulebooks are available here5 large mech miniatures and base snaps (the mech bases are 50mm wide and the snaps are 51mm wide)5 mech mats20 location tiles (130mm point to point and 114 flat edge to flat edge; each flat edge is 66mm)123 uniquely illustrated/designed cards (63x88mm)50 worker meeples1 cloth bag filled with 36 silkscreen printed corruption tiles,a robust Automa solo mode (14 decision cards, 5 progress cards, 1 glory card, 1 player aid card, 1 rulebook)1 insert (designed to hold sleeved cards) with lid and 1 easy-setup tray1 box (390x321x84mm)1 achievement sheetand more!
$165.00
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CATAN: 25TH ANNIVERSARY EDITION

Catan: 25th Anniversary Edition contains the Catan base game, the Catan: 5-6 Player Extension, the Helpers of Catan scenario, special iridescent anniversary wood pieces and dice, resource card sorting trays, and card sleeves.Players are recent immigrants to the newly populated island of Catan. Expand your colony through the building of settlements, roads, and villages by harvesting commodities from the land around you. Trade sheep, lumber, bricks and grain for a settlement, bricks and wood for a road, or try to complete other combinations for more advanced buildings, services and specials. Trade with other players, or at local seaports to get resources you might lack. The first player to achieve 10 points from a combination of roads, settlements, and special cards wins. 2- 4 Players. 90 Minutes Playing Time
$160.00
1 in stock

STAR WARS THE CLONE WARS A PANDEMIC SYSTEM GAME

The Grand Army of the Republic is in continuous conflict with the unending waves of Count Dooku’s droid battalions. In Star Wars: The Clone Wars – A Pandemic System Game, stand together as legendary Jedi against the Sith Lord and his Separatist forces. Utilize each character’s unique abilities to cut down swarms of droids, complete missions across the galaxy, and use the power of the Force to battle iconic villains across four exciting scenarios.
$110.00
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FLAMECRAFT

Artisan dragons, the smaller and magically talented versions of their larger (and destructive) cousins, are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper, skilled in the art of conversing with dragons, placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers, and the Flamekeeper with the most reputation will be known as the Master of Flamecraft. In Flamecraft, 1-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each. Visit a shop to gain items and a favor from one of the dragons there. Gathered items can be used to enchant a shop, gaining reputation and the favors of all the dragons in the shop. If you are fortunate enough to attract fancy dragons then you will have opportunities to secure even more reputation. —description from publisher
$85.00
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MISTS OVER CARCASSONNE

Mists Over Carcassonne is a co-operative version of the well-known tile-laying game Carcassonne. Working together, you place tiles and score points while trying to stop the spread of ghosts, contain haunted ground in cemeteries, and use haunted castles to your advantage. If too many ghosts are loose on the ground or you've collected too few points when the tiles run out, you lose the game. If you do manage to survive three days, you can adjust the difficulty level of the game to increase the challenge. Mists Over Carcassonne includes 45 meeples in two new types and 60 tiles that match the graphics of the 2021 edition of Carcassonne, and this game includes rules for how to incorporate material in a regular competitive game of Carcassonne.
$80.00
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MUNCHKIN: DELUXE

What makes this edition "deluxe"? It's got a big gameboard to keep your cards in place, and six colored pawns that you move on the gameboard as you level up! Plus a card to go with each pawn, to make it easy to remember who is what color and whose sex has changed! Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it.  Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .  And it's illustrated (in full color!) by John Kovalic!  Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.
$70.00
1 in stock

THE THING: THE BOARDGAME

The Thing is a game that mixes different mechanisms to create an experience that is as faithful as possible to that of the original film. It is a "hidden role" game, in which one player is initially the Thing and the others players are humans. The purpose of the Thing is to infect others, to prevent the survivors from escaping from the base (which can happen three different ways), or to try to escape with them by behaving as a human. In addition to these elements, players also have to manage Outpost 31. On the map are the same rooms as seen in the film, and each of these rooms allows players to perform a different action. Human players have to feed themselves and keep the boiler and the generator on to avoid being in the cold and dark. The Thing will try to sabotage these places to make life difficult for humans...or not, trying to camouflage itself among the humans and infect them when the perfect opportunity presents itself. The goal of the game designers was to bring the same personal emotions and paranoia that the protagonists of the film experienced to the gaming table.
$150.00
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DEAL WITH THE DEVIL

A spectacular medieval city awaits your construction, but will carefully managed loans be enough to outpace your rivals? Wouldn't you rather have unspeakable wealth to build important buildings and boost the city right away? What's the price for such extravagance, you might ask? Oh nothing more than a piece of your very soul... Take care, however. Others may notice you are missing this precious piece of self. Moreover, some seek to punish such shamelessness! Risk or reward, the choice is yours. Deal with the Devil is a deeply thematical euro game set in a fantasy medieval era. Each of the four players takes on a secret role of a mortal, a cultist, or even the devil. Due to the asymmetrical roles, players experience the same game but with different game goals every play. During the blind trading phase, players can offer their resources in exchange for money from another player. The Devil will tempt mortals with goods for a piece of their soul, while the cultist's nature is to sell his soul easily. Only the accompanying app knows who is trading with whom. But beware! Showing off how well you are doing can attract unwelcome attention and the suspicion of other players. It also may pique the interest of the Inquisition, which is eager to punish those who cannot prove their souls remain intact. There are many dynamic strategies to experiment with across each playthrough. Will you sell pieces of your soul early-on to boost your city-building prowess at the risk of future punishment from the Inquisition? Or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? Every choice has a consequence, and each role has its own unique strategic approach to explore.
$150.00
3 in stock

ARKHAM HORROR THE BOARDGAME: 3RD EDITION

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars. Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion. Only a handful of investigators stand against the Arkham Horror. Will they prevail? Arkham Horror Third Edition is a cooperative board game for one to six players who take on the role of investigators trying to rid the world of ancient beings known as Ancient Ones in the 1920’s. Based on the works of H.P Lovecraft, Players will have to gather clues, defeat terrifying monsters, and find tools and allies to stand any hope of defeating the ancient creatures that exist just beyond the veil of our reality.   1-6 playersAges 12 to adult2-3 hours
$170.00
2 in stock

MYSTIC VALE: ESSENTIAL EDITION

A curse has been placed on the Valley of Life. Hearing the spirits of nature cry out for aid, clans of druids have arrived, determined to use their blessings to heal the land and rescue the spirits. It will require courage and also caution, as the curse can overwhelm the careless who wield too much power. Mystic Vale - 2 to 4 players take on the role of druidic clans trying to cleanse the curse upon the land. Each turn, you play cards into your field to gain powerful advancements and useful vale cards. Use your power wisely, or decay will end your turn prematurely. Score the most victory points to win the game! Mystic Vale - Big Box contains the basic version of the game and 3 additions: Mystic Vale: Vale of Magic (2016)Mystic Vale: Vale of the Wild (2017)Mystic Vale: Mana Storm (2017)
$170.00
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TWILIGHT INSCRIPTION

The Lazax Empire has burned to ash, rejected by its subjects. The aftermath was tragedy and petty conflict in equal measure, a time of loss and exhaustion. In the ensuing Dark Years, the factions of the galaxy retreated and recovered their strength. Now, they look upon the stars and see an opportunity—a chance to reclaim what was lost. A chance to redefine galactic civilization. A chance to leave their mark upon the stars. Twilight Inscription, an epic roll-and-write game for one to eight players, offers an experience unlike anything Fantasy Flight Games has done before. With a limited pool of resources at your disposal, you’ll need to carefully manage Navigation, Expansion, Industry, and Warfare as you amass victory points and earn your right to the throne on Mecatol Rex. Will your faction become the new rulers of the galaxy? Or will your fledgling empire fade into obscurity? Anything can happen in this strategic, infinitely-replayable game!
$120.00
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CATAN - DAWN OF HUMANKIND

The first branches of the human family tree sprouted in Africa up to 300,000 years ago. Over the millennia, humans journeyed out, putting down new roots in all areas of the world, evolving, adapting, and innovating as they went. In Dawn of Humankind, you will guide one branch of the human family to gather resources, migrate, and settle in new areas, all while advancing their technology and culture. The player who is best able to grow and develop their thriving civilization wins! This fresh and vibrant reboot of the original game The Settlers of the Stone Age is rooted in the classic CATAN gameplay system with plenty of new game mechanisms, strategies, and adventures to discover. Content:  1 game board4 progress tracks13 number discs4 player aid cards80 resource cards1 card tray48 player pieces 1 Neanderthal 1 smilodon18 exploration markers33 campsite markers14 victory point tiles2 dice1 rules & quick setup sheet
$135.00
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BETRAYAL AT HOUSE ON THE HILL - THIRD EDITION

The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the role of one of those explorers. The Betrayal at House on the Hill 3rd Edition cooperative board game includes 50 chilling haunts and dozens of danger-filled rooms that will terrify even the strongest among you. At first you'll work together, but beware…one explorer will betray the others and then the haunt begins. This edition of the popular haunted house traitor game features content and gaming elements that help new players jump right in. So gather friends for a game night of monsters, miniatures, and modular board pieces in this immersive, story-driven hidden traitor game for 3-6 players, ages 12 and up. Features: Exciting 3rd Edition - This edition of the Betrayal at the House on the Hill game is rich with horror-based content, gaming elements, and characters not seen in previous versionsHaunted House Traitor Game - Players must work together to survive the nightmare…but beware! The house turns one player against the others in this cooperative strategy gameGreat for New Players - This 3rd Edition of the game features artwork, rule books, trackers, and cards that will help new players navigate the game and jump right inModular Board Pieces - The Betrayal at House on the Hill tabletop game features 50 blood-curdling scenarios. Each trip to the house promises fresh horrors and a new story is created every time you playMiniatures Board Game - The game includes 6 finely detailed character figures, each with a removable colored disc, and features 12 diverse characters not seen in previous editionsIncludes: Traitor's TomeSecrets of Survival Haunt Books6 double-sided character boards6 finely detailed character figures6 character figure bases30 clips8 dice74 game cards5 scenario cardsMonster reference cardTraitor reference card6 Player reference cards3 starting tiles42 single room tilesNumber track and pointer114 cardboard tokensRulebook
$105.00
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MASTERS OF THE UNIVERSE THE BOARD GAME CLASH FOR ETERNIA

When Eternia is threatened by Skeletor and his vile minions, the noble Prince Adam holds aloft the Sword of Power and proclaims, "By the Power of Grayskull, I have the power!", transforming into He-Man! Masters of the Universe: The Board Game - Clash for Eternia is a competitive one vs many or fully cooperative action-driven board game. Choose to play as the Heroic or Evil Warriors, use unique abilities on the battlefield, upgrade skills, and by the power of Grayskull, win the fight for Eternia! Players use dice rolling and character stats to move over a hex grid board and control Castle Greyskull
$215.00
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